summaryrefslogtreecommitdiff
path: root/src/q_shroom.cc
blob: 89b576d81537f8d49bc9e5ad0de6ca5189837ea6 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
#include "q_shroom.hpp"

#include "cave.hpp"
#include "hook_chat_in.hpp"
#include "hook_give_in.hpp"
#include "hook_monster_death_in.hpp"
#include "hook_mon_speak_in.hpp"
#include "hook_wild_gen_in.hpp"
#include "hooks.hpp"
#include "messages.hpp"
#include "monster2.hpp"
#include "monster_race.hpp"
#include "monster_type.hpp"
#include "object2.hpp"
#include "player_type.hpp"
#include "tables.hpp"
#include "util.hpp"
#include "variable.hpp"
#include "z-rand.hpp"

#include <cassert>

#define cquest (quest[QUEST_SHROOM])

static bool_ quest_shroom_speak_hook(void *, void *, void *);
static bool_ quest_shroom_chat_hook(void *, void *, void *);

GENERATE_MONSTER_LOOKUP_FN(get_grip, "Grip, Farmer Maggot's dog")
GENERATE_MONSTER_LOOKUP_FN(get_wolf, "Wolf, Farmer Maggot's dog")
GENERATE_MONSTER_LOOKUP_FN(get_fang, "Fang, Farmer Maggot's dog")
GENERATE_MONSTER_LOOKUP_FN(get_farmer_maggot, "Farmer Maggot")

static bool_ quest_shroom_town_gen_hook(void *, void *in_, void *)
{
	struct hook_wild_gen_in *in = static_cast<struct hook_wild_gen_in *>(in_);
	int m_idx, x = 1, y = 1, tries = 10000;
	bool_ small = in->small;

	/* Generate the shrooms field */
	if ((!small) && (p_ptr->wilderness_y == 21) && (p_ptr->wilderness_x == 33))
	{
		/* Create the field */
		for (x = (cur_wid / 2) - 7; x <= (cur_wid / 2) + 7; x++)
			for (y = (cur_hgt / 2) - 5; y <= (cur_hgt / 2) + 5; y++)
				cave_set_feat(y, x, 181);

		/* Throw in some 'shrooms */
		for (x = 0; x < (cquest.data[1] - cquest.data[0]); x++)
		{
			object_type forge, *q_ptr = &forge;

			object_prep(q_ptr, lookup_kind(TV_FOOD, rand_range(1, 18)));
			q_ptr->number = 1;
			/* Mark them */
			q_ptr->pval2 = 1;
			drop_near(q_ptr, -1, rand_range((cur_hgt / 2) - 5, (cur_hgt / 2) + 5), rand_range((cur_wid / 2) - 7, (cur_wid / 2) + 7));
		}

		/* Throw in some dogs ;) */
		y = rand_range((cur_hgt / 2) - 5, (cur_hgt / 2) + 5);
		x = rand_range((cur_wid / 2) - 7, (cur_wid / 2) + 7);
		m_allow_special[get_grip()] = TRUE;
		m_idx = place_monster_one(y, x, get_grip(), 0, FALSE, MSTATUS_ENEMY);
		if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST;
		m_allow_special[get_grip()] = FALSE;

		y = rand_range((cur_hgt / 2) - 5, (cur_hgt / 2) + 5);
		x = rand_range((cur_wid / 2) - 7, (cur_wid / 2) + 7);
		m_allow_special[get_wolf()] = TRUE;
		m_idx = place_monster_one(y, x, get_wolf(), 0, FALSE, MSTATUS_ENEMY);
		if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST;
		m_allow_special[get_wolf()] = FALSE;

		y = rand_range((cur_hgt / 2) - 5, (cur_hgt / 2) + 5);
		x = rand_range((cur_wid / 2) - 7, (cur_wid / 2) + 7);
		m_allow_special[get_fang()] = TRUE;
		m_idx = place_monster_one(y, x, get_fang(), 0, FALSE, MSTATUS_ENEMY);
		if (m_idx) m_list[m_idx].mflag |= MFLAG_QUEST;
		m_allow_special[get_fang()] = FALSE;

		msg_print("You hear frenzied barking.");
	}

	/* Generate maggot in town, in daylight */
	if ((bst(HOUR, turn) < 6) || (bst(HOUR, turn) >= 18) || (cquest.status > QUEST_STATUS_COMPLETED) || (small) || (p_ptr->town_num != 1)) return (FALSE);

	/* Find a good position */
	while (tries)
	{
		/* Get a random spot */
		y = randint(20) + (cur_hgt / 2) - 10;
		x = randint(20) + (cur_wid / 2) - 10;

		/* Is it a good spot ? */
		/* Not in player los, and avoid shop grids */
		if (!los(p_ptr->py, p_ptr->px, y, x) && cave_empty_bold(y, x) &&
		                cave_plain_floor_bold(y, x)) break;

		/* One less try */
		tries--;
	}

	/* Place Farmer Maggot */
	m_allow_special[get_farmer_maggot()] = TRUE;
	place_monster_one(y, x, get_farmer_maggot(), 0, FALSE, MSTATUS_ENEMY);
	m_allow_special[get_farmer_maggot()] = FALSE;

	return FALSE;
}

static bool_ quest_shroom_death_hook(void *, void *in_, void *)
{
	struct hook_monster_death_in *in = static_cast<struct hook_monster_death_in *>(in_);	
	s32b m_idx = in->m_idx;
	s32b r_idx = m_list[m_idx].r_idx;

	if (cquest.status > QUEST_STATUS_COMPLETED) return FALSE;

	if ((r_idx == get_wolf()) ||
			(r_idx == get_grip()) ||
			(r_idx == get_fang()))
	{
		msg_print("The dog yells a last time and drops dead on the grass.");
	}

	return FALSE;
}

static bool_ quest_shroom_give_hook(void *, void *in_, void *)
{
	struct hook_give_in *in = static_cast<struct hook_give_in *>(in_);
	object_type *o_ptr;
	monster_type *m_ptr;

	s32b m_idx = in->m_idx;
	s32b item = in->item;

	o_ptr = &p_ptr->inventory[item];
	m_ptr = &m_list[m_idx];

	if (m_ptr->r_idx != get_farmer_maggot()) return (FALSE);

	/* If one is dead .. its bad */
	if ((r_info[get_grip()].max_num == 0) ||
			(r_info[get_wolf()].max_num == 0) ||
			(r_info[get_fang()].max_num == 0))
	{
		cquest.status = QUEST_STATUS_FAILED_DONE;
		msg_print("My puppy!  My poor, defenceless puppy...");
		msg_print("YOU MURDERER!  Out of my sight!");
		delete_monster_idx(m_idx);

		del_hook_new(HOOK_GIVE, quest_shroom_give_hook);
		del_hook_new(HOOK_CHAT, quest_shroom_speak_hook);
		del_hook_new(HOOK_WILD_GEN, quest_shroom_town_gen_hook);
		process_hooks_restart = TRUE;
		return TRUE;
	}

	if ((o_ptr->tval != TV_FOOD) || (o_ptr->pval2 != 1)) return (FALSE);

	/* Take a mushroom */
	inc_stack_size_ex(item, -1, OPTIMIZE, NO_DESCRIBE);
	cquest.data[0]++;

	if (cquest.data[0] == cquest.data[1])
	{
		object_type forge, *q_ptr;

		msg_print("Oh thank you!");
		msg_print("Take my sling and those mushrooms, may they help you!");
		msg_print("Farmer Maggot heads back to his house.");

		/* Mushrooms */
		q_ptr = &forge;
		object_prep(q_ptr, lookup_kind(TV_FOOD, SV_FOOD_CURE_SERIOUS));
		q_ptr->found = OBJ_FOUND_REWARD;
		q_ptr->number = rand_range(15, 20);
		object_aware(q_ptr);
		object_known(q_ptr);
		q_ptr->discount = 100;
		q_ptr->ident |= IDENT_STOREB;
		if (inven_carry_okay(q_ptr))
			inven_carry(q_ptr, FALSE);
		else
			drop_near(q_ptr, 0, p_ptr->py, p_ptr->px);

		/* The sling of farmer maggot */
		q_ptr = &forge;
		object_prep(q_ptr, lookup_kind(TV_BOW, SV_SLING));
		q_ptr->found = OBJ_FOUND_REWARD;
		q_ptr->number = 1;
		q_ptr->name1 = 149;
		apply_magic(q_ptr, -1, TRUE, TRUE, TRUE);
		object_aware(q_ptr);
		object_known(q_ptr);
		q_ptr->discount = 100;
		q_ptr->ident |= IDENT_STOREB;
		(void)inven_carry(q_ptr, FALSE);

		delete_monster_idx(m_idx);

		cquest.status = QUEST_STATUS_FINISHED;

		del_hook_new(HOOK_GIVE, quest_shroom_give_hook);
		process_hooks_restart = TRUE;
	}
	else
		msg_format("Oh thank you, but you still have %d mushrooms to bring back!", cquest.data[1] - cquest.data[0]);

	return TRUE;
}

static void check_dogs_alive(s32b m_idx)
{
	if ((r_info[get_grip()].max_num == 0) ||
	    (r_info[get_wolf()].max_num == 0) ||
	    (r_info[get_fang()].max_num == 0))
	{
		cquest.status = QUEST_STATUS_FAILED_DONE;
		msg_print("My puppy!  My poor, defenceless puppy...");
		msg_print("YOU MURDERER!  Out of my sight!");
		delete_monster_idx(m_idx);

		del_hook_new(HOOK_GIVE, quest_shroom_give_hook);
		del_hook_new(HOOK_MON_SPEAK, quest_shroom_speak_hook);
		del_hook_new(HOOK_CHAT, quest_shroom_chat_hook);
		del_hook_new(HOOK_WILD_GEN, quest_shroom_town_gen_hook);
		process_hooks_restart = TRUE;
	}
	else
	{
		msg_format("You still have %d mushrooms to bring back!", cquest.data[1] - cquest.data[0]);
	}
}

static bool_ quest_shroom_speak_hook(void *, void *in_, void *)
{
	struct hook_mon_speak_in *in = static_cast<struct hook_mon_speak_in *>(in_);
	s32b m_idx = in->m_idx;

	if (m_list[m_idx].r_idx != get_farmer_maggot()) return (FALSE);

	if (cquest.status == QUEST_STATUS_UNTAKEN)
	{
		msg_format("%^s asks your help.", in->m_name);
		process_hooks_new(HOOK_MON_ASK_HELP, NULL, NULL);
	}
	else
	{
		check_dogs_alive(m_idx);
	}
	return (TRUE);
}

static bool_ quest_shroom_chat_hook(void *, void *in_, void *)
{
	struct hook_chat_in *in = static_cast<struct hook_chat_in *>(in_);
	s32b m_idx = in->m_idx;
	monster_type *m_ptr = &m_list[m_idx];

	if (m_ptr->r_idx != get_farmer_maggot()) return (FALSE);

	if (cquest.status == QUEST_STATUS_UNTAKEN)
	{
		msg_print("My mushrooms, my mushrooms!");
		msg_print("The rain, a dark horrible rain, began so I had to return to my home.");
		msg_print("But when I came back my dogs were all mad and didn't let me near the field.");
		msg_print("Could you please bring me back all the mushrooms that have grown in my field");
		msg_print("to the west of Bree? Please try to not harm my dogs. They are so lovely...");

		cquest.status = QUEST_STATUS_TAKEN;
		quest[QUEST_SHROOM].init(QUEST_SHROOM);
	}
	else
	{
		check_dogs_alive(m_idx);
	}

	return TRUE;
}

bool_ quest_shroom_init_hook(int q_idx)
{
	/* Get a number of 'shrooms */
	if (!cquest.data[1])
	{
		cquest.data[0] = 0;
		cquest.data[1] = rand_range(7, 14);
		if (wizard)
		{
			message_add(format("Shrooms number %d", cquest.data[1]), TERM_BLUE);
		}
	}

	if ((cquest.status >= QUEST_STATUS_TAKEN) && (cquest.status < QUEST_STATUS_FINISHED))
	{
		add_hook_new(HOOK_MONSTER_DEATH, quest_shroom_death_hook,    "shroom_death",    NULL);
		add_hook_new(HOOK_GIVE,          quest_shroom_give_hook,     "shroom_give",     NULL);
		add_hook_new(HOOK_WILD_GEN,      quest_shroom_town_gen_hook, "shroom_town_gen", NULL);
		add_hook_new(HOOK_CHAT,          quest_shroom_chat_hook,     "shroom_chat",     NULL);
		add_hook_new(HOOK_MON_SPEAK,     quest_shroom_speak_hook,    "shroom_speak",    NULL);
	}
	if (cquest.status == QUEST_STATUS_UNTAKEN)
	{
		add_hook_new(HOOK_MON_SPEAK, quest_shroom_speak_hook,    "shroom_speak",    NULL);
		add_hook_new(HOOK_WILD_GEN,  quest_shroom_town_gen_hook, "shroom_town_gen", NULL);
		add_hook_new(HOOK_CHAT,      quest_shroom_chat_hook,     "shroom_chat",     NULL);
	}
	return (FALSE);
}