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#pragma once
#include "h-basic.h"
/**
* A structure to describe the random spells of the Power Mages
*/
struct random_spell
{
char desc[30]; /* Desc of the spell */
char name[30]; /* Name of the spell */
s16b mana; /* Mana cost */
s16b fail; /* Failure rate */
u32b proj_flags; /* Project function flags */
byte GF; /* Type of the projection */
byte radius;
byte dam_sides;
byte dam_dice;
byte level; /* Level needed */
bool_ untried; /* Is the spell was tried? */
};
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