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#include "tome/squelch/cursor_fwd.hpp"
#include "tome/squelch/cursor.hpp"
#include <algorithm>
#include <cassert>
#include "tome/squelch/condition.hpp"
namespace squelch {
bool Cursor::is_selected(Condition const *condition) const
{
return std::end(m_conditions) !=
std::find(std::begin(m_conditions),
std::end(m_conditions),
condition);
}
Condition *Cursor::pop()
{
assert(!m_conditions.empty());
Condition *c = m_conditions.back();
m_conditions.pop_back();
return c;
}
Condition *Cursor::current()
{
assert(!m_conditions.empty());
return m_conditions.back();
}
void Cursor::move_right()
{
if (m_conditions.empty()) {
return;
}
// Go right if the currently selected condition has children.
std::shared_ptr<Condition> c = current()->first_child();
if (c)
{
push(c.get());
}
}
void Cursor::move_left()
{
if (size() > 1)
{
pop();
}
}
void Cursor::move_up()
{
if (size() > 1)
{
Condition *prev_top = pop();
// Find previous child
std::shared_ptr<Condition> prev_condition =
current()->previous_child(prev_top);
// Do we have a previous child?
if (prev_condition)
{
push(prev_condition.get());
}
else
{
push(prev_top);
}
}
}
void Cursor::move_down()
{
if (size() > 1)
{
Condition *prev_top = pop();
std::shared_ptr<Condition> next_condition =
current()->next_child(prev_top);
if (next_condition)
{
push(next_condition.get());
}
else
{
push(prev_top);
}
}
}
} // namespace
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