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#pragma once
#include "h-basic.h"
#include "store_flag_set.hpp"
#include "store_item.hpp"
#include <vector>
/**
* Store descriptor.
*/
struct store_info_type
{
const char *name = nullptr; /* Name */
std::vector<store_item> items; /* Table -- Legal item kinds */
s16b max_obj = 0; /* Number of items this store can hold */
u16b owners[4] = { 0 }; /* List of owners(refers to ow_info) */
u16b actions[6] = { 0 }; /* Actions(refers to ba_info) */
byte d_attr = 0; /* Default building attribute */
char d_char = '\0'; /* Default building character */
byte x_attr = 0; /* Desired building attribute */
char x_char = '\0'; /* Desired building character */
store_flag_set flags; /* Flags */
};
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