#include #include #include #include #include "byte.h" #include "socket.h" int socket_accept4(int s,char ip[4],uint16 *port) { struct sockaddr_in sa; int dummy = sizeof sa; int fd; fd = accept(s,(struct sockaddr *) &sa,&dummy); if (fd == -1) return -1; byte_copy(ip,4,(char *) &sa.sin_addr); uint16_unpack_big((char *) &sa.sin_port,port); return fd; }