#include #include #include #include #include "byte.h" #include "socket.h" int socket_local4(int s,char ip[4],uint16 *port) { struct sockaddr_in sa; int dummy = sizeof sa; if (getsockname(s,(struct sockaddr *) &sa,&dummy) == -1) return -1; byte_copy(ip,4,(char *) &sa.sin_addr); uint16_unpack_big((char *) &sa.sin_port,port); return 0; }