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/** \file GlobalClass.cpp
\brief Define the class for all the class different of ResourcesManager, DebugEngine, ThemesManager, OptionEngine can have object of this class at the global scope
\author alpha_one_x86
\version 0.3
\date 2010
\licence GPL3, see the file COPYING */
#include "GlobalClass.h"
/// \brief The constructor where set the global variable to the good pointer
GlobalClass::GlobalClass()
{
//load the debug engine, themes and resources, after reused in all the program and all class derive from GlobalClass
#ifdef ULTRACOPIER_DEBUG
debug_engine_instance=DebugEngine::getInstance();
#endif // ULTRACOPIER_DEBUG
resources=ResourcesManager::getInstance();
plugins=PluginsManager::getInstance();
options=OptionEngine::getInstance();
themes=ThemesManager::getInstance();
languages=LanguagesManager::getInstance();
}
/// \brief The destructor where destroy the variable if the object no more longer used
GlobalClass::~GlobalClass()
{
//destroy the resources variable if not more used
LanguagesManager::destroyInstanceAtTheLastCall();
ThemesManager::destroyInstanceAtTheLastCall();
OptionEngine::destroyInstanceAtTheLastCall();
PluginsManager::destroyInstanceAtTheLastCall();
ResourcesManager::destroyInstanceAtTheLastCall();
#ifdef ULTRACOPIER_DEBUG
DebugEngine::destroyInstanceAtTheLastCall();
#endif // ULTRACOPIER_DEBUG
}
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