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/** \file LocalListener.h
\brief The have local server, to have unique instance, and send arguments to the current running instance
\author alpha_one_x86
\licence GPL3, see the file COPYING */

#ifndef LOCALLISTENER_H
#define LOCALLISTENER_H

#include <QObject>
#include <QLocalServer>
#include <QLocalSocket>
#include <QStringList>
#include <QString>
#include <QCoreApplication>
#include <QMessageBox>
#include <QTimer>
#include <QList>
#include <QByteArray>

#include "Environment.h"
#include "ExtraSocket.h"

/** \brief To have unique instance, and pass arguments to the existing instance if needed */
class LocalListener : public QObject
{
    Q_OBJECT
public:
    explicit LocalListener(QObject *parent = 0);
    ~LocalListener();
public slots:
    /// try connect to existing server
    bool tryConnect();
    /// the listen server
    void listenServer();
private:
    QLocalServer localServer;
    QTimer TimeOutQLocalSocket;/// \todo by client
    typedef struct {
        QLocalSocket * socket;
        QByteArray data;
        int size;
        bool haveData;
    } ComposedData;
    std::vector<ComposedData> clientList;
private slots:
    //the time is done
    void timeoutDectected();
    /// \brief Data is incomming
    void dataIncomming();
    /// \brief Deconnexion client
    void deconnectClient();
    /// LocalListener New connexion
    void newConnexion();
    #ifdef ULTRACOPIER_DEBUG
    /** \brief If error occured at socket
    \param theErrorDefine The error define */
    void error(const QLocalSocket::LocalSocketError &theErrorDefine);
    #endif
    /// can now parse the cli
    void allPluginIsloaded();
signals:
    void cli(const std::vector<std::string> &ultracopierArguments,const bool &external,const bool &onlyCheck) const;
};

#endif // LOCALLISTENER_H