#ifndef BIGUNSIGNEDINABASE_H #define BIGUNSIGNEDINABASE_H #include "NumberlikeArray.hh" #include "BigUnsigned.hh" #include /* * A BigUnsignedInABase object represents a nonnegative integer of size limited * only by available memory, represented in a user-specified base that can fit * in an `unsigned short' (most can, and this saves memory). * * BigUnsignedInABase is intended as an intermediary class with little * functionality of its own. BigUnsignedInABase objects can be constructed * from, and converted to, BigUnsigneds (requiring multiplication, mods, etc.) * and `std::string's (by switching digit values for appropriate characters). * * BigUnsignedInABase is similar to BigUnsigned. Note the following: * * (1) They represent the number in exactly the same way, except that * BigUnsignedInABase uses ``digits'' (or Digit) where BigUnsigned uses * ``blocks'' (or Blk). * * (2) Both use the management features of NumberlikeArray. (In fact, my desire * to add a BigUnsignedInABase class without duplicating a lot of code led me to * introduce NumberlikeArray.) * * (3) The only arithmetic operation supported by BigUnsignedInABase is an * equality test. Use BigUnsigned for arithmetic. */ class BigUnsignedInABase : protected NumberlikeArray { public: // The digits of a BigUnsignedInABase are unsigned shorts. typedef unsigned short Digit; // That's also the type of a base. typedef Digit Base; protected: // The base in which this BigUnsignedInABase is expressed Base base; // Creates a BigUnsignedInABase with a capacity; for internal use. BigUnsignedInABase(int, Index c) : NumberlikeArray(0, c) {} // Decreases len to eliminate any leading zero digits. void zapLeadingZeros() { while (len > 0 && blk[len - 1] == 0) len--; } public: // Constructs zero in base 2. BigUnsignedInABase() : NumberlikeArray(), base(2) {} // Copy constructor BigUnsignedInABase(const BigUnsignedInABase &x) : NumberlikeArray(x), base(x.base) {} // Assignment operator void operator =(const BigUnsignedInABase &x) { NumberlikeArray::operator =(x); base = x.base; } // Constructor that copies from a given array of digits. BigUnsignedInABase(const Digit *d, Index l, Base base); // Destructor. NumberlikeArray does the delete for us. ~BigUnsignedInABase() {} // LINKS TO BIGUNSIGNED BigUnsignedInABase(const BigUnsigned &x, Base base); operator BigUnsigned() const; /* LINKS TO STRINGS * * These use the symbols ``0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZ'' to * represent digits of 0 through 35. When parsing strings, lowercase is * also accepted. * * All string representations are big-endian (big-place-value digits * first). (Computer scientists have adopted zero-based counting; why * can't they tolerate little-endian numbers?) * * No string representation has a ``base indicator'' like ``0x''. * * An exception is made for zero: it is converted to ``0'' and not the * empty string. * * If you want different conventions, write your own routines to go * between BigUnsignedInABase and strings. It's not hard. */ operator std::string() const; BigUnsignedInABase(const std::string &s, Base base); public: // ACCESSORS Base getBase() const { return base; } // Expose these from NumberlikeArray directly. using NumberlikeArray::getCapacity; using NumberlikeArray::getLength; /* Returns the requested digit, or 0 if it is beyond the length (as if * the number had 0s infinitely to the left). */ Digit getDigit(Index i) const { return i >= len ? 0 : blk[i]; } // The number is zero if and only if the canonical length is zero. bool isZero() const { return NumberlikeArray::isEmpty(); } /* Equality test. For the purposes of this test, two BigUnsignedInABase * values must have the same base to be equal. */ bool operator ==(const BigUnsignedInABase &x) const { return base == x.base && NumberlikeArray::operator ==(x); } bool operator !=(const BigUnsignedInABase &x) const { return !operator ==(x); } }; #endif