--- SolverTypes.h +++ SolverTypes.h @@ -52,7 +52,7 @@ struct Lit { int x; // Use this as a constructor: - friend Lit mkLit(Var var, bool sign = false); + friend Lit mkLit(Var var, bool sign); bool operator == (Lit p) const { return x == p.x; } bool operator != (Lit p) const { return x != p.x; } @@ -60,7 +60,7 @@ struct Lit { }; -inline Lit mkLit (Var var, bool sign) { Lit p; p.x = var + var + (int)sign; return p; } +inline Lit mkLit (Var var, bool sign = false) { Lit p; p.x = var + var + (int)sign; return p; } inline Lit operator ~(Lit p) { Lit q; q.x = p.x ^ 1; return q; } inline Lit operator ^(Lit p, bool b) { Lit q; q.x = p.x ^ (unsigned int)b; return q; } inline bool sign (Lit p) { return p.x & 1; }