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/**
* @file audiounit.h AudioUnit sound driver -- Internal interface
*
* Copyright (C) 2010 Creytiv.com
*/
AudioComponent output_comp;
struct audiosess;
struct audiosess_st;
typedef void (audiosess_int_h)(bool start, void *arg);
int audiosess_alloc(struct audiosess_st **stp,
audiosess_int_h *inth, void *arg);
void audiosess_interrupt(bool interrupted);
int audiounit_player_alloc(struct auplay_st **stp, const struct auplay *ap,
struct auplay_prm *prm, const char *device,
auplay_write_h *wh, void *arg);
int audiounit_recorder_alloc(struct ausrc_st **stp, const struct ausrc *as,
struct media_ctx **ctx,
struct ausrc_prm *prm, const char *device,
ausrc_read_h *rh, ausrc_error_h *errh, void *arg);
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