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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : breakpointdlg.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#ifndef __breakpointdlg__
#define __breakpointdlg__
/**
@file
Subclass of BreakpointDlgBase, which is generated by wxFormBuilder.
@todo Add your event handlers directly to this file.
*/
#include "breakpoint_dlg_base.h"
#include "breakpointsmgr.h"
// Since a breakpoint will always have an internal id, but a valid debugger one only when the debugger's running, store both here
struct bpd_IDs
{
int debugger_id;
int internal_id;
bpd_IDs(const BreakpointInfo& bp) { debugger_id = bp.debugger_id; internal_id = bp.internal_id; }
// If the debugger is running, debugger_id will (should) be >0. Otherwise use the internal_id
int GetBestId() { return debugger_id == -1 ? internal_id : debugger_id; }
wxString GetIdAsString() // Internal IDs start at FIRST_INTERNAL_ID + 1, == 10001
{ int id = (GetBestId() > FIRST_INTERNAL_ID ? GetBestId()-FIRST_INTERNAL_ID : GetBestId());
wxString idstr; idstr << id; return idstr;
}
};
class BreakpointsListctrl : public wxListCtrl
{
enum column_ids { col_id, col_type, col_enabled, col_file, col_lineno, col_functionname, col_at, col_memory, col_what, col_ignorecount, col_extras };
public:
BreakpointsListctrl(wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxLC_REPORT | wxLC_SINGLE_SEL)
: wxListCtrl(parent, id, pos, size, style)
{
const wxChar* column_headers[] =
{
wxT("ID"),
wxT("Type"),
wxT("Enabled"),
wxT("File"),
wxT("Line"),
wxT("Function"),
wxT("At"),
wxT("Memory"),
wxT("What"),
wxT("Ignored"),
wxT("Extras")
};
for (int n=col_id; n <= col_extras;++n) {
InsertColumn(n, column_headers[n]);
}
SetColumnWidth(col_id , 50);
SetColumnWidth(col_type, 100);
SetColumnWidth(col_enabled, 100);
SetColumnWidth(col_file, 300);
SetColumnWidth(col_lineno, 100);
SetColumnWidth(col_functionname, 100);
SetColumnWidth(col_at, 100);
SetColumnWidth(col_memory, 100);
SetColumnWidth(col_what, 100);
SetColumnWidth(col_ignorecount, 50);
SetColumnWidth(col_extras, 50);
}
void Initialise(std::vector<BreakpointInfo>& bps);
int GetSelection();
int GetLinenoColumn() {
return col_lineno;
}
int GetFileColumn() {
return col_file;
}
};
/** Implementing BreakpointDlgBase */
class BreakpointDlg : public BreakpointTab
{
long m_selectedItem;
protected:
void OnAdd(wxCommandEvent &e);
void OnEdit(wxCommandEvent &e);
void OnDelete(wxCommandEvent &e);
void OnDeleteAll(wxCommandEvent &e);
void OnApplyPending(wxCommandEvent &e);
void OnItemActivated(wxListEvent &e);
void OnItemSelected(wxListEvent &e);
void OnItemDeselected(wxListEvent &e);
void OnItemRightClick(wxListEvent& e);
std::vector<bpd_IDs> m_ids;
public:
/** Constructor */
BreakpointDlg( wxWindow* parent );
void Initialize();
};
#endif // __breakpointdlg__
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