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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : cpp_symbol_tree.cpp
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
#include "precompiled_header.h"
#include "globals.h"
#include "stringsearcher.h"
#include "stringsearcher.h"
#include "cl_editor.h"
#include "pluginmanager.h"
#include "cpp_symbol_tree.h"
#include "manager.h"
#include "frame.h"
#include <wx/xrc/xmlres.h>
#include <wx/imaglist.h>
IMPLEMENT_DYNAMIC_CLASS(CppSymbolTree, SymbolTree)
const wxEventType wxEVT_CMD_CPP_SYMBOL_ITEM_SELECTED = wxNewEventType();
//----------------------------------------------------------------
// accessory function
//----------------------------------------------------------------
wxImageList* CreateSymbolTreeImages()
{
wxImageList* images = new wxImageList(16, 16, true);
BitmapLoader* bmpLoader = PluginManager::Get()->GetStdIcons();
images->Add(bmpLoader->LoadBitmap(wxT("mime/16/cpp"))); // 0
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/namespace"))); // 1
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/globals"))); // 2
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/class"))); // 3
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/struct"))); // 4
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/function_public"))); // 5
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/function_protected"))); // 6
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/function_private"))); // 7
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/member_public"))); // 8
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/member_protected"))); // 9
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/member_private"))); // 10
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/typedef"))); // 11
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/macro"))); // 12
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/enum"))); // 13
images->Add(bmpLoader->LoadBitmap(wxT("cc/16/enumerator"))); // 14
images->Add(bmpLoader->LoadBitmap(wxT("mime/16/cpp"))); // 15
return images;
}
CppSymbolTree::CppSymbolTree() {}
CppSymbolTree::CppSymbolTree(wxWindow* parent, const wxWindowID id, const wxPoint& pos, const wxSize& size, long style)
: SymbolTree(parent, id, pos, size, style)
{
Bind(wxEVT_TREE_ITEM_ACTIVATED, &CppSymbolTree::OnItemActivated, this);
MSWSetNativeTheme(this);
}
bool CppSymbolTree::DoItemActivated(wxTreeItemId item, wxEvent& event, bool notify)
{
//-----------------------------------------------------
// Each tree items, keeps a private user data that
// holds the key for searching the its corresponding
// node in the m_tree data structure
//-----------------------------------------------------
if(item.IsOk() == false) return false;
MyTreeItemData* itemData = static_cast<MyTreeItemData*>(GetItemData(item));
if(!itemData) {
event.Skip();
return false;
}
wxString filename = itemData->GetFileName();
wxString project = ManagerST::Get()->GetProjectNameByFile(filename);
wxString pattern = itemData->GetPattern();
int lineno = itemData->GetLine();
// Open the file and set the cursor to line number
if(clMainFrame::Get()->GetMainBook()->OpenFile(filename, project, lineno - 1)) {
// get the editor, and search for the pattern in the file
LEditor* editor = clMainFrame::Get()->GetMainBook()->GetActiveEditor();
if(editor) {
FindAndSelect(editor, pattern, GetItemText(item));
}
}
// post an event that an item was activated
if(notify) {
wxCommandEvent e(wxEVT_CMD_CPP_SYMBOL_ITEM_SELECTED);
e.SetEventObject(this);
wxPostEvent(GetEventHandler(), e);
}
return true;
}
void CppSymbolTree::OnItemActivated(wxTreeEvent& event) { DoItemActivated(event.GetItem(), event, true); }
void CppSymbolTree::FindAndSelect(LEditor* editor, wxString& pattern, const wxString& name)
{
editor->FindAndSelectV(pattern, name);
}
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