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//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
//
// copyright : (C) 2008 by Eran Ifrah
// file name : simpletablebase.h
//
// -------------------------------------------------------------------------
// A
// _____ _ _ _ _
// / __ \ | | | | (_) |
// | / \/ ___ __| | ___| | _| |_ ___
// | | / _ \ / _ |/ _ \ | | | __/ _ )
// | \__/\ (_) | (_| | __/ |___| | || __/
// \____/\___/ \__,_|\___\_____/_|\__\___|
//
// F i l e
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation; either version 2 of the License, or
// (at your option) any later version.
//
//////////////////////////////////////////////////////////////////////////////
//////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Apr 16 2008)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __simpletablebase__
#define __simpletablebase__
#include <wx/listctrl.h>
#include <wx/gdicmn.h>
#include <wx/font.h>
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/button.h>
#include <wx/sizer.h>
#include <wx/stattext.h>
#include <wx/choice.h>
#include <wx/panel.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class SimpleTableBase
///////////////////////////////////////////////////////////////////////////////
class SimpleTableBase : public wxPanel
{
private:
protected:
wxListCtrl* m_listTable;
wxButton* m_button1;
wxButton* m_button2;
wxButton* m_button3;
wxStaticText* m_staticTextDisplayText;
wxChoice* m_choiceDisplayFormat;
// Virtual event handlers, overide them in your derived class
virtual void OnListEditLabelBegin( wxListEvent& event ){ event.Skip(); }
virtual void OnListEditLabelEnd( wxListEvent& event ){ event.Skip(); }
virtual void OnItemActivated( wxListEvent& event ){ event.Skip(); }
virtual void OnItemDeSelected( wxListEvent& event ){ event.Skip(); }
virtual void OnItemRightClick( wxListEvent& event ){ event.Skip(); }
virtual void OnItemSelected( wxListEvent& event ){ event.Skip(); }
virtual void OnListKeyDown( wxListEvent& event ){ event.Skip(); }
virtual void OnNewWatch( wxCommandEvent& event ){ event.Skip(); }
virtual void OnNewWatchUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnDeleteWatch( wxCommandEvent& event ){ event.Skip(); }
virtual void OnDeleteWatchUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnDeleteAll( wxCommandEvent& event ){ event.Skip(); }
virtual void OnDeleteAllUI( wxUpdateUIEvent& event ){ event.Skip(); }
virtual void OnDisplayFormat( wxCommandEvent& event ){ event.Skip(); }
public:
SimpleTableBase( wxWindow* parent, wxWindowID id = wxID_ANY, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 500,300 ), long style = wxTAB_TRAVERSAL );
~SimpleTableBase();
};
#endif //__simpletablebase__
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