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<programlisting>
<emphasis role="csdtag"><CsoundSynthesizer></emphasis>
<emphasis role="csdtag"><CsOptions></emphasis>
<emphasis role="comment">; Select audio/midi flags here according to platform</emphasis>
-odac <emphasis role="comment">;;;realtime audio out</emphasis>
<emphasis role="comment">;-iadc ;;;uncomment -iadc if realtime audio input is needed too</emphasis>
<emphasis role="comment">; For Non-realtime ouput leave only the line below:</emphasis>
<emphasis role="comment">; -o lposcila.wav -W ;;; for file output any platform</emphasis>
<emphasis role="csdtag"></CsOptions></emphasis>
<emphasis role="csdtag"><CsInstruments></emphasis>
<emphasis role="ohdr">sr</emphasis> <emphasis role="op">=</emphasis> 44100
<emphasis role="ohdr">ksmps</emphasis> <emphasis role="op">=</emphasis> 32
<emphasis role="ohdr">nchnls</emphasis> <emphasis role="op">=</emphasis> 2
<emphasis role="ohdr">0dbfs</emphasis> <emphasis role="op">=</emphasis> 1
<emphasis role="oblock">instr</emphasis> 1
kcps <emphasis role="op">=</emphasis> 1.3 <emphasis role="comment">;a 3d up</emphasis>
kloop <emphasis role="op">=</emphasis> 0 <emphasis role="comment">;loop start time in samples</emphasis>
kend <emphasis role="op">=</emphasis> 10000 <emphasis role="comment">;loop end time in samples</emphasis>
aenv <emphasis role="opc">expsega</emphasis> 0.01, 0.1, 1, 0.1, 0.5, 0.5, 0.01 <emphasis role="comment">;envelope with fast and short segment</emphasis>
asig <emphasis role="opc">lposcila</emphasis> aenv, kcps, kloop, kend, 1 <emphasis role="comment">;use it for amplitude</emphasis>
<emphasis role="opc">outs</emphasis> asig, asig
<emphasis role="oblock">endin</emphasis>
<emphasis role="csdtag"></CsInstruments></emphasis>
<emphasis role="csdtag"><CsScore></emphasis>
<emphasis role="comment">; Its table size is deferred,</emphasis>
<emphasis role="comment">; and format taken from the soundfile header.</emphasis>
<emphasis role="stamnt">f</emphasis> 1 0 0 1 "beats.wav" 0 0 0
<emphasis role="comment">; Play Instrument #1 for 6 seconds.</emphasis>
<emphasis role="comment">; This will loop the drum pattern several times.</emphasis>
<emphasis role="stamnt">i</emphasis> 1 0 2
<emphasis role="stamnt">e</emphasis>
<emphasis role="csdtag"></CsScore></emphasis>
<emphasis role="csdtag"></CsoundSynthesizer></emphasis>
</programlisting>
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