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authorSven Eden <yamakuzure@gmx.net>2016-11-25 08:49:28 +0100
committerSven Eden <yamakuzure@gmx.net>2017-03-14 10:16:44 +0100
commitae695cb23d75f9b43f0a302285bfae6a7565d6cc (patch)
tree083ebfa292d9d3d4c80eb030cdf5e7d1bfa314ed /CODING_STYLE
parentebbac6d948b9d323b3d57bfd7c3513776e591dc1 (diff)
Merge remaining elogind/master root files of the systemd upstream tag 'v220'
Diffstat (limited to 'CODING_STYLE')
-rw-r--r--CODING_STYLE57
1 files changed, 55 insertions, 2 deletions
diff --git a/CODING_STYLE b/CODING_STYLE
index feb1a9dd6..91f09e80a 100644
--- a/CODING_STYLE
+++ b/CODING_STYLE
@@ -1,6 +1,10 @@
- 8ch indent, no tabs, except for files in man/ which are 2ch indent,
and still no tabs
+- We prefer /* comments */ over // comments, please. This is not C++, after
+ all. (Yes we know that C99 supports both kinds of comments, but still,
+ please!)
+
- Don't break code lines too eagerly. We do *not* force line breaks at
80ch, all of today's screens should be much larger than that. But
then again, don't overdo it, ~140ch should be enough really.
@@ -117,7 +121,8 @@
no speed benefit, and on calls like printf() "float"s get promoted
to "double"s anyway, so there is no point.
-- Do not invoke functions when you allocate variables on the stack. Wrong:
+- Do not mix function invocations with variable definitions in one
+ line. Wrong:
{
int a = foobar();
@@ -142,7 +147,9 @@
- Do not use types like "short". They *never* make sense. Use ints,
longs, long longs, all in unsigned+signed fashion, and the fixed
- size types uint32_t and so on, as well as size_t, but nothing else.
+ size types uint32_t and so on, as well as size_t, but nothing
+ else. Do not use kernel types like u32 and so on, leave that to the
+ kernel.
- Public API calls (i.e. functions exported by our shared libraries)
must be marked "_public_" and need to be prefixed with "sd_". No
@@ -239,3 +246,49 @@
2, i.e. stdin, stdout, stderr, should those fds be closed. Given the
special semantics of those fds, it's probably a good idea to avoid
them. F_DUPFD_CLOEXEC with "3" as parameter avoids them.
+
+- When you define a destructor or unref() call for an object, please
+ accept a NULL object and simply treat this as NOP. This is similar
+ to how libc free() works, which accepts NULL pointers and becomes a
+ NOP for them. By following this scheme a lot of if checks can be
+ removed before invoking your destructor, which makes the code
+ substantially more readable and robust.
+
+- Related to this: when you define a destructor or unref() call for an
+ object, please make it return the same type it takes and always
+ return NULL from it. This allows writing code like this:
+
+ p = foobar_unref(p);
+
+ which will always work regardless if p is initialized or not, and
+ guarantees that p is NULL afterwards, all in just one line.
+
+- Use alloca(), but never forget that it is not OK to invoke alloca()
+ within a loop or within function call parameters. alloca() memory is
+ released at the end of a function, and not at the end of a {}
+ block. Thus, if you invoke it in a loop, you keep increasing the
+ stack pointer without ever releasing memory again. (VLAs have better
+ behaviour in this case, so consider using them as an alternative.)
+ Regarding not using alloca() within function parameters, see the
+ BUGS section of the alloca(3) man page.
+
+- Use memzero() or even better zero() instead of memset(..., 0, ...)
+
+- Instead of using memzero()/memset() to initialize structs allocated
+ on the stack, please try to use c99 structure initializers. It's
+ short, prettier and actually even faster at execution. Hence:
+
+ struct foobar t = {
+ .foo = 7,
+ .bar = "bazz",
+ };
+
+ instead of:
+
+ struct foobar t;
+ zero(t);
+ t.foo = 7;
+ t.bar = "bazz";
+
+- When returning a return code from main(), please preferably use
+ EXIT_FAILURE and EXIT_SUCCESS as defined by libc.