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-rw-r--r--src/basic/cgroup-util.c15
-rw-r--r--src/core/cgroup.c15
2 files changed, 23 insertions, 7 deletions
diff --git a/src/basic/cgroup-util.c b/src/basic/cgroup-util.c
index 63117afb1..156118b4a 100644
--- a/src/basic/cgroup-util.c
+++ b/src/basic/cgroup-util.c
@@ -760,6 +760,9 @@ int cg_trim(const char *controller, const char *path, bool delete_root) {
return r;
}
+/* Create a cgroup in the hierarchy of controller.
+ * Returns 0 if the group already existed, 1 on success, negative otherwise.
+ */
int cg_create(const char *controller, const char *path) {
_cleanup_free_ char *fs = NULL;
int r;
@@ -2216,23 +2219,29 @@ done:
int cg_create_everywhere(CGroupMask supported, CGroupMask mask, const char *path) {
CGroupController c;
+ bool created;
int r;
/* This one will create a cgroup in our private tree, but also
* duplicate it in the trees specified in mask, and remove it
- * in all others */
+ * in all others.
+ *
+ * Returns 0 if the group already existed in the systemd hierarchy,
+ * 1 on success, negative otherwise.
+ */
/* First create the cgroup in our own hierarchy. */
r = cg_create(SYSTEMD_CGROUP_CONTROLLER, path);
if (r < 0)
return r;
+ created = !!r;
/* If we are in the unified hierarchy, we are done now */
r = cg_all_unified();
if (r < 0)
return r;
if (r > 0)
- return 0;
+ return created;
/* Otherwise, do the same in the other hierarchies */
for (c = 0; c < _CGROUP_CONTROLLER_MAX; c++) {
@@ -2247,7 +2256,7 @@ int cg_create_everywhere(CGroupMask supported, CGroupMask mask, const char *path
(void) cg_trim(n, path, true);
}
- return 0;
+ return created;
}
int cg_attach_everywhere(CGroupMask supported, const char *path, pid_t pid, cg_migrate_callback_t path_callback, void *userdata) {
diff --git a/src/core/cgroup.c b/src/core/cgroup.c
index f6fd107ff..0a77d3ca8 100644
--- a/src/core/cgroup.c
+++ b/src/core/cgroup.c
@@ -1454,6 +1454,7 @@ static int unit_create_cgroup(
CGroupContext *c;
int r;
+ bool created;
assert(u);
@@ -1470,14 +1471,20 @@ static int unit_create_cgroup(
r = cg_create_everywhere(u->manager->cgroup_supported, target_mask, u->cgroup_path);
if (r < 0)
return log_unit_error_errno(u, r, "Failed to create cgroup %s: %m", u->cgroup_path);
+ created = !!r;
/* Start watching it */
(void) unit_watch_cgroup(u);
- /* Enable all controllers we need */
- r = cg_enable_everywhere(u->manager->cgroup_supported, enable_mask, u->cgroup_path);
- if (r < 0)
- log_unit_warning_errno(u, r, "Failed to enable controllers on cgroup %s, ignoring: %m", u->cgroup_path);
+ /* Preserve enabled controllers in delegated units, adjust others. */
+ if (created || !unit_cgroup_delegate(u)) {
+
+ /* Enable all controllers we need */
+ r = cg_enable_everywhere(u->manager->cgroup_supported, enable_mask, u->cgroup_path);
+ if (r < 0)
+ log_unit_warning_errno(u, r, "Failed to enable controllers on cgroup %s, ignoring: %m",
+ u->cgroup_path);
+ }
/* Keep track that this is now realized */
u->cgroup_realized = true;