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authorPhilip Chimento <philip@endlessm.com>2013-06-25 15:37:16 -0700
committerPhilip Chimento <philip@endlessm.com>2013-06-25 15:37:16 -0700
commit44ac371c365477ed4024fda148c9ef711bc95a02 (patch)
tree8d5fe15ed909edaec43884e8e0c2325c6db93e3c
parent39c845a71b01e9f8e8d3d74639f8e9e7c391f952 (diff)
Gjs override for getting the directory of the script being run
Adapted this from the english app [endlessm/eos-sdk#127]
-rw-r--r--overrides/Endless.js15
1 files changed, 15 insertions, 0 deletions
diff --git a/overrides/Endless.js b/overrides/Endless.js
index 00315a3..835688a 100644
--- a/overrides/Endless.js
+++ b/overrides/Endless.js
@@ -1,8 +1,23 @@
+const Gio = imports.gi.Gio;
+
let Endless;
+// Returns the directory that the currently executing JS file resides in
+// This is a silly hack that creates an error and looks at its stack trace
+function getCurrentFileDir() {
+ let e = new Error();
+ let caller = e.stack.split('\n')[1];
+ let pathAndLine = caller.split('@')[1];
+ let path = pathAndLine.split(':')[0];
+
+ // Get full path from GIO
+ return Gio.File.new_for_path(path).get_parent().get_path();
+}
+
function _init() {
// this is imports.gi.Endless
Endless = this;
+ Endless.getCurrentFileDir = getCurrentFileDir;
// Override Endless.PageManager.add() so that you can set child properties
// at the same time