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authorAaron M. Ucko <ucko@debian.org>2010-09-27 16:10:19 -0400
committerAaron M. Ucko <ucko@debian.org>2010-09-27 16:10:19 -0400
commit00740ce83c86dad306c2467f0d6e316231da93bc (patch)
tree9fe7f0437fb7be589a64648a54a0eacca608337c /documentation/Fl_Menu_Bar.html
parent23e91462dac5ca7feb96f6b22ab4ea85b14d31ea (diff)
Imported Upstream version 1.3~r7704
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-<HTML>
-<HEAD>
- <TITLE>Fl_Menu_Bar</TITLE>
-</HEAD>
-<BODY>
-<!-- NEW PAGE -->
-<H2><A name=Fl_Menu_Bar>class Fl_Menu_Bar</A></H2>
-<HR>
-<H3>Class Hierarchy</H3>
-<UL>
-<PRE>
-<A href=Fl_Menu_.html#Fl_Menu_>Fl_Menu_</A>
- |
- +----<B>Fl_Menu_Bar</B>
-</PRE>
-</UL>
-<H3>Include Files</H3>
-<UL>
-<PRE>
-#include &lt;FL/Fl_Menu_Bar.H&gt;
-</PRE>
-</UL>
-<H3>Description</H3>
- This widget provides a standard menubar interface. Usually you will
-put this widget along the top edge of your window. The height of the
-widget should be 30 for the menu titles to draw correctly with the
-default font.
-<P>The items on the bar and the menus they bring up are defined by a
-single <A href=Fl_Menu_Item.html#Fl_Menu_Item><TT>Fl_Menu_Item</TT></A>
- array. Because a <TT>Fl_Menu_Item</TT> array defines a hierarchy, the
-top level menu defines the items in the menubar, while the submenus
-define the pull-down menus. Sub-sub menus and lower pop up to the right
-of the submenus. </P>
-<P ALIGN=CENTER><IMG src="menubar.gif" ALT="Fl_Menu_Bar widget."></P>
-<P>If there is an item in the top menu that is not a title of a
-submenu, then it acts like a &quot;button&quot; in the menubar. Clicking on it
-will pick it. </P>
-<P>When the user picks an item off the menu, the item's callback is
-done with the menubar as the <TT>Fl_Widget*</TT> argument. If the item
-does not have a callback the menubar's callback is done instead. </P>
-<P>Submenus will also pop up in response to shortcuts indicated by
-putting a '&amp;' character in the name field of the menu item. If you put a
-'&amp;' character in a top-level &quot;button&quot; then the shortcut picks it. The
-'&amp;' character in submenus is ignored until the menu is popped up. </P>
-<P>Typing the <TT>shortcut()</TT> of any of the menu items will cause
-callbacks exactly the same as when you pick the item with the mouse. </P>
-<H3>Methods</H3>
-<UL>
-<LI><A href=#Fl_Menu_Bar.Fl_Menu_Bar>Fl_Menu_Bar</A></LI>
-<LI><A href=#Fl_Menu_Bar.~Fl_Menu_Bar>~Fl_Menu_Bar</A></LI>
-</UL>
-<H4><A name=Fl_Menu_Bar.Fl_Menu_Bar>Fl_Menu_Bar::Fl_Menu_Bar(int x, int
-y, int w, int h, const char *label = 0)</A></H4>
- Creates a new <TT>Fl_Menu_Bar</TT> widget using the given position,
-size, and label string. The default boxtype is <TT>FL_UP_BOX</TT>.
-<P>The constructor sets <TT>menu()</TT> to <TT>NULL</TT>. See <A href=Fl_Menu_.html#Fl_Menu_>
-<TT>Fl_Menu_</TT></A> for the methods to set or change the menu. </P>
-<P><TT>labelsize()</TT>, <TT>labelfont()</TT>, and <TT>labelcolor()</TT>
- are used to control how the menubar items are drawn. They are
-initialized from the <TT>Fl_Menu</TT> static variables, but you can
-change them if desired. </P>
-<P><TT>label()</TT> is ignored unless you change <TT>align()</TT> to
-put it outside the menubar. </P>
-<H4><A name=Fl_Menu_Bar.~Fl_Menu_Bar>virtual Fl_Menu_Bar::~Fl_Menu_Bar()</A>
-</H4>
- The destructor removes the <TT>Fl_Menu_Bar</TT> widget and all of its
-menu items. </BODY></HTML>