diff options
author | Aaron M. Ucko <ucko@debian.org> | 2005-04-05 18:24:06 +0000 |
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committer | Aaron M. Ucko <ucko@debian.org> | 2005-04-05 18:24:06 +0000 |
commit | 555037577b9953b61df882da1e0c2e640a90cbbf (patch) | |
tree | d6517512c6dab145e81033603c480505db8b8cc9 /src/gl_draw.cxx | |
parent | 3a30e2c54fc02778dae48d4da42a89ef58097179 (diff) |
Load fltk-1.1.3 into branches/upstream/current.
Diffstat (limited to 'src/gl_draw.cxx')
-rw-r--r-- | src/gl_draw.cxx | 163 |
1 files changed, 163 insertions, 0 deletions
diff --git a/src/gl_draw.cxx b/src/gl_draw.cxx new file mode 100644 index 0000000..25ef346 --- /dev/null +++ b/src/gl_draw.cxx @@ -0,0 +1,163 @@ +// +// "$Id: gl_draw.cxx,v 1.7.2.5.2.10 2003/01/30 21:44:33 easysw Exp $" +// +// OpenGL drawing support routines for the Fast Light Tool Kit (FLTK). +// +// Copyright 1998-2003 by Bill Spitzak and others. +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Library General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Library General Public License for more details. +// +// You should have received a copy of the GNU Library General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 +// USA. +// +// Please report all bugs and problems to "fltk-bugs@fltk.org". +// + +// Functions from <FL/gl.h> +// See also Fl_Gl_Window and gl_start.cxx + +#include "flstring.h" +#if HAVE_GL + +#include <FL/Fl.H> +#include <FL/gl.h> +#include <FL/x.H> +#include <FL/fl_draw.H> +#include "Fl_Gl_Choice.H" +#include "Fl_Font.H" + +int gl_height() {return fl_height();} +int gl_descent() {return fl_descent();} +double gl_width(const char* s) {return fl_width(s);} +double gl_width(const char* s, int n) {return fl_width(s,n);} +double gl_width(uchar c) {return fl_width(c);} + +void gl_font(int fontid, int size) { + fl_font(fontid, size); + if (!fl_fontsize->listbase) { +#ifdef WIN32 + int base = fl_fontsize->metr.tmFirstChar; + int count = fl_fontsize->metr.tmLastChar-base+1; + HFONT oldFid = (HFONT)SelectObject(fl_gc, fl_fontsize->fid); + fl_fontsize->listbase = glGenLists(256); + wglUseFontBitmaps(fl_gc, base, count, fl_fontsize->listbase+base); + SelectObject(fl_gc, oldFid); +#elif defined(__APPLE__) + // undefined characters automatically receive an empty GL list in aglUseFont + fl_fontsize->listbase = glGenLists(256); + aglUseFont(aglGetCurrentContext(), fl_fontsize->font, fl_fontsize->face, + fl_fontsize->size, 0, 256, fl_fontsize->listbase); +#else + int base = fl_xfont->min_char_or_byte2; + int count = fl_xfont->max_char_or_byte2-base+1; + fl_fontsize->listbase = glGenLists(256); + glXUseXFont(fl_xfont->fid, base, count, fl_fontsize->listbase+base); +#endif + } + glListBase(fl_fontsize->listbase); +} + +void gl_draw(const char* str, int n) { + glCallLists(n, GL_UNSIGNED_BYTE, str); +} + +void gl_draw(const char* str, int n, int x, int y) { + glRasterPos2i(x, y); + gl_draw(str, n); +} + +void gl_draw(const char* str, int n, float x, float y) { + glRasterPos2f(x, y); + gl_draw(str, n); +} + +void gl_draw(const char* str) { + gl_draw(str, strlen(str)); +} + +void gl_draw(const char* str, int x, int y) { + gl_draw(str, strlen(str), x, y); +} + +void gl_draw(const char* str, float x, float y) { + gl_draw(str, strlen(str), x, y); +} + +static void gl_draw_invert(const char* str, int n, int x, int y) { + glRasterPos2i(x, -y); + gl_draw(str, n); +} + +void gl_draw( + const char* str, // the (multi-line) string + int x, int y, int w, int h, // bounding box + Fl_Align align) { + fl_draw(str, x, -y-h, w, h, align, gl_draw_invert); +} + +void gl_measure(const char* str, int& x, int& y) {fl_measure(str,x,y);} + +void gl_rect(int x, int y, int w, int h) { + if (w < 0) {w = -w; x = x-w;} + if (h < 0) {h = -h; y = y-h;} + glBegin(GL_LINE_STRIP); + glVertex2i(x+w-1, y+h-1); + glVertex2i(x+w-1, y); + glVertex2i(x, y); + glVertex2i(x, y+h-1); + glVertex2i(x+w, y+h-1); + glEnd(); +} + +#if HAVE_GL_OVERLAY +extern uchar fl_overlay; +extern int fl_overlay_depth; +#endif + +void gl_color(Fl_Color i) { +#if HAVE_GL_OVERLAY +#ifdef WIN32 + if (fl_overlay && fl_overlay_depth) { + if (fl_overlay_depth < 8) { + // only black & white produce the expected colors. This could + // be improved by fixing the colormap set in Fl_Gl_Overlay.cxx + int size = 1<<fl_overlay_depth; + if (!i) glIndexi(size-2); + else if (i >= size-2) glIndexi(size-1); + else glIndexi(i); + } else { + glIndexi(i ? i : FL_GRAY_RAMP); + } + return; + } +#else + if (fl_overlay) {glIndexi(int(fl_xpixel(i))); return;} +#endif +#endif + uchar red, green, blue; + Fl::get_color(i, red, green, blue); + glColor3ub(red, green, blue); +} + +void gl_draw_image(const uchar* b, int x, int y, int w, int h, int d, int ld) { + if (!ld) ld = w*d; + glPixelStorei(GL_UNPACK_ROW_LENGTH, ld/d); + glRasterPos2i(x,y); + glDrawPixels(w,h,d<4?GL_RGB:GL_RGBA,GL_UNSIGNED_BYTE,(const ulong*)b); +} + +#endif + +// +// End of "$Id: gl_draw.cxx,v 1.7.2.5.2.10 2003/01/30 21:44:33 easysw Exp $". +// |