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--------------------------------------------
- HOW TO USE THE FLTK IDE ENVIRONMENTS
--------------------------------------------
-
-As for today, FLTK 1.3 officially supports
-the following integrated environments (1):
-
-------------------------------------------------------------------------
-distrib subdir | supported products
-------------------------------------------------------------------------
-ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2)
-ide/VisualC2008 | Microsoft Visual C++ 2008
-ide/VisualC2010 | Microsoft Visual C++ 2010
-ide/Xcode3 | Apple Xcode 3.x and up
-ide/Xcode4 | Apple Xcode 4.x and up
-
-Notes :
--------
-(1) For *nix platforms based on the autoconf/configure/make toolchain,
- simply run autoconf, then the configure script on the root dir.
- Read the ./README file for more info.
-(2) When first using the project file (ide/VisualC6/fltk.dsw) with
- VC++ 2005, you will be asked to convert the project to the newer
- format.
-
-
-Further notes about Microsoft IDE project files (December 2010):
-------------------------------------------------------------------------
-
-The FLTK team limits support to the last two releases of any major IDE.
-For Visual Studio, this is currently VisualC 2008 and VisualC 2010.
-Earlier versions of Visual Studio can import the VisualC6 Project file
-to generate a working Solution.
-
-VisualC2008 and VisualC2010 Solutions were generated with the free
-Visual Studio Express edition of the corresponding version.
-
-
-Further notes about Xcode IDE project files (December 2010):
-------------------------------------------------------------------------
-
-The FLTK team limits support to the last two releases of any major IDE.
-Xcode 3 is available from Apple for free. Xcode 4 is available from the
-App Store for a nominal fee, or as part of a paid developer membership
-with Apple. The Xcode3 project targets OS X 10.5, whereas Xcode4
-targets 10.6. If you wish to develop for a lower version, you will
-need to download the required SDK from Apple and change the target
-SDK.
-
-
-Other IDE's and Platforms
-------------------------------------------------------------------------
-
-Code::Blocks supports FLTK project natively. Please compile and install
-FLTK using the Makefile system. Once installed, new FLTK projects
-can be generated using the Code::Blocks IDE.
-
-Further IDE's can only be supported if a volunteer maintainer is found.
-If you feel that your favourite IDE is missing from our list, we will
-happily add your IDE files and ask you to keep them up to date.
-
-
-
+-------------------------------------------
+ HOW TO USE THE FLTK IDE ENVIRONMENTS
+-------------------------------------------
+
+As for today, FLTK 1.3 officially supports
+the following integrated environments (1):
+
+------------------------------------------------------------------------
+distrib subdir | supported products
+------------------------------------------------------------------------
+ide/VisualC6 | Microsoft Visual C++ 6 and 2005 (2)
+ide/VisualC2008 | Microsoft Visual C++ 2008
+ide/VisualC2010 | Microsoft Visual C++ 2010 and later (3)
+ide/Xcode4 | Apple Xcode 3.x and up (see ../README.OSX.txt)
+
+Notes :
+-------
+(1) For *nix platforms based on the autoconf/configure/make toolchain,
+ simply run autoconf, then the configure script on the root dir.
+ Read the ./README file for more info.
+(2) When first using the project file (ide/VisualC6/fltk.dsw) with
+ VC++ 2005, you will be asked to convert the project to the newer
+ format.
+(3) When first using the project file (ide/VisualC2010/fltk.sln) with
+ a later version of Visual C++ you may be asked to convert the project
+ to the newer format.
+
+
+Further notes about Microsoft IDE project files (Dec. 2010, Nov. 2016):
+------------------------------------------------------------------------
+
+The FLTK team limits support to the last two releases of any major IDE.
+For Visual Studio, this is currently VisualC 2008 and VisualC 2010.
+Earlier versions of Visual Studio can import the VisualC6 Project file
+to generate a working Solution.
+
+VisualC2008 and VisualC2010 Solutions were generated with the free
+Visual Studio Express edition of the corresponding version.
+
+Update (FLTK 1.3.4, Nov. 2016): The VisualC2010 project files are known
+to work well with the free version of Visual C++ 2015 Community.
+
+
+Further notes about Xcode IDE project files (March 2015):
+------------------------------------------------------------------------
+
+The FLTK Xcode project, FLTK.xcodeproj, is usable with versions 3 and
+upward of Xcode (even if it's in a directory called Xcode4 for
+historical reason). The Xcode developer environment is currently
+available at no cost from the App store.
+
+
+Other IDE's and Platforms
+------------------------------------------------------------------------
+
+Code::Blocks supports FLTK project natively. Please compile and install
+FLTK using the Makefile system. Once installed, new FLTK projects
+can be generated using the Code::Blocks IDE.
+
+Other IDE's are not supported by the FLTK team. See below for changes
+in the next release (FLTK 1.4.0) and later versions.
+
+
+Using CMake to generate IDE project files (FLTK 1.3.4)
+------------------------------------------------------------------------
+
+Other IDE files can likely be created using CMake and the provided
+CMake files. However, as of Nov 2016 (FLTK 1.3.4) this is not yet fully
+supported. The FLTK team can't guarantee the usability of any generated
+IDE files.
+
+
+Future FLTK versions (1.4.0 and later)
+------------------------------------------------------------------------
+
+All bundled IDE project files will be dropped in FLTK 1.4.0 in favor of
+better CMake support.
+
+The FLTK team will officially support generation of selected IDE projects,
+particularly Visual C++ and Xcode. Older version support of these IDE
+projects will be limited to the versions that are supported by and can be
+generated with CMake.