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/*
fuzzylite (R), a fuzzy logic control library in C++.
Copyright (C) 2010-2017 FuzzyLite Limited. All rights reserved.
Author: Juan Rada-Vilela, Ph.D. <jcrada@fuzzylite.com>
This file is part of fuzzylite.
fuzzylite is free software: you can redistribute it and/or modify it under
the terms of the FuzzyLite License included with the software.
You should have received a copy of the FuzzyLite License along with
fuzzylite. If not, see <http://www.fuzzylite.com/license/>.
fuzzylite is a registered trademark of FuzzyLite Limited.
*/
#ifndef FL_GENERAL_H
#define FL_GENERAL_H
#include "fl/fuzzylite.h"
#include "fl/activation/Activation.h"
namespace fl {
/**
The General class is a RuleBlock Activation method that activates every
rule following the order in which the rules were added to the rule block.
@author Juan Rada-Vilela, Ph.D.
@see Rule
@see RuleBlock
@see ActivationFactory
@since 6.0
*/
class FL_API General : public Activation {
public:
General();
virtual ~General();
FL_DEFAULT_COPY_AND_MOVE(General)
virtual std::string className() const FL_IOVERRIDE;
/**
No parameters are required to configure the activation method.
@return an empty string
*/
virtual std::string parameters() const FL_IOVERRIDE;
/**
No parameters are required to configure the activation method.
@param parameters is an empty string
*/
virtual void configure(const std::string& parameters) FL_IOVERRIDE;
virtual Complexity complexity(const RuleBlock* ruleBlock) const FL_IOVERRIDE;
/**
Activates every rule in the given rule block following the order in
which the rules were added.
@param ruleBlock is the rule block to activate
*/
virtual void activate(RuleBlock* ruleBlock) FL_IOVERRIDE;
virtual General* clone() const FL_IOVERRIDE;
static Activation* constructor();
};
}
#endif /* FL_GENERAL_H */
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