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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _AttrAnim_H_
+#define _AttrAnim_H_
+
+#include "Anim.h"
+
+#include "../api.h"
+// Python docs say python.h should be included before any standard headers (!)
+#include "../player/WrapPython.h"
+
+#include <boost/python.hpp>
+#include <boost/shared_ptr.hpp>
+#include <boost/weak_ptr.hpp>
+
+#include <string>
+#include <map>
+
+namespace avg {
+
+struct ObjAttrID {
+ ObjAttrID(const boost::python::object& obj, const std::string& sAttrName)
+ : m_ObjHash(boost::python::extract<long>(obj.attr("__hash__")())),
+ m_sAttrName(sAttrName)
+ {
+ }
+ long m_ObjHash;
+ std::string m_sAttrName;
+ bool operator < (const ObjAttrID& other) const;
+};
+
+class AttrAnim;
+
+typedef boost::shared_ptr<class Anim> AttrAnimPtr;
+typedef boost::weak_ptr<class Anim> AttrAnimWeakPtr;
+
+class AVG_API AttrAnim: public Anim
+{
+public:
+ static int getNumRunningAnims();
+
+ AttrAnim(const boost::python::object& node, const std::string& sAttrName,
+ const boost::python::object& startCallback,
+ const boost::python::object& stopCallback);
+ virtual ~AttrAnim();
+
+ virtual void start(bool bKeepAttr=false);
+
+protected:
+ boost::python::object getValue() const;
+ void setValue(const boost::python::object& val);
+
+ void addToMap();
+ void removeFromMap();
+ void stopActiveAttrAnim();
+
+private:
+ AttrAnim();
+ AttrAnim(const AttrAnim&);
+
+ boost::python::object m_Node;
+ std::string m_sAttrName;
+
+ typedef std::map<ObjAttrID, AttrAnimPtr> AttrAnimationMap;
+ static AttrAnimationMap s_ActiveAnimations;
+};
+
+}
+
+#endif
+
+
+