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-rw-r--r--src/anim/LinearAnim.cpp73
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diff --git a/src/anim/LinearAnim.cpp b/src/anim/LinearAnim.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "LinearAnim.h"
+
+#include "../player/Player.h"
+
+using namespace boost::python;
+using namespace std;
+
+namespace avg {
+
+LinearAnim::LinearAnim(const object& node, const string& sAttrName, long long duration,
+ const object& startValue, const object& endValue, bool bUseInt,
+ const object& startCallback, const object& stopCallback)
+ : SimpleAnim(node, sAttrName, duration, startValue, endValue, bUseInt, startCallback,
+ stopCallback)
+{
+}
+
+LinearAnim::~LinearAnim()
+{
+}
+
+float LinearAnim::interpolate(float t)
+{
+ return t;
+}
+
+float LinearAnim::getStartPart(float start, float end, float cur)
+{
+ return (cur-start)/(end-start);
+}
+
+AnimPtr fadeIn(const boost::python::object& node, long long duration, float max,
+ const boost::python::object& stopCallback)
+{
+ object startVal = node.attr("opacity");
+ AnimPtr pAnim(new LinearAnim(node, "opacity", duration, startVal,
+ object(max), false, object(), stopCallback));
+ pAnim->start(false);
+ return pAnim;
+}
+
+AnimPtr fadeOut(const boost::python::object& node, long long duration,
+ const boost::python::object& stopCallback)
+{
+ object startVal = node.attr("opacity");
+ AnimPtr pAnim(new LinearAnim(node, "opacity", duration, startVal,
+ object(0), false, object(), stopCallback));
+ pAnim->start(true);
+ return pAnim;
+}
+
+}