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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _AudioMsg_H_
+#define _AudioMsg_H_
+
+#include "../api.h"
+#include "../base/Queue.h"
+
+#include "AudioBuffer.h"
+
+#include <boost/shared_ptr.hpp>
+
+namespace avg {
+
+class AVG_API AudioMsg {
+public:
+ enum MsgType {NONE, AUDIO, AUDIO_TIME, END_OF_FILE, ERROR, FRAME, VDPAU_FRAME,
+ SEEK_DONE, PACKET, CLOSED};
+ AudioMsg();
+ void setAudio(AudioBufferPtr pAudioBuffer, float audioTime);
+ void setAudioTime(float audioTime);
+ void setEOF();
+ void setError(const Exception& ex);
+ void setSeekDone(int seqNum, float seekTime);
+ void setClosed();
+
+ virtual ~AudioMsg();
+
+ MsgType getType();
+
+ AudioBufferPtr getAudioBuffer() const;
+ float getAudioTime() const;
+
+ const Exception& getException() const;
+
+ int getSeekSeqNum();
+ float getSeekTime();
+
+ virtual void dump();
+
+protected:
+ void setType(MsgType msgType);
+
+private:
+ MsgType m_MsgType;
+
+ // AUDIO
+ AudioBufferPtr m_pAudioBuffer;
+ float m_AudioTime;
+
+ // ERROR
+ Exception* m_pEx;
+
+ // SEEK_DONE
+ int m_SeekSeqNum;
+ float m_SeekTime;
+
+};
+
+typedef boost::shared_ptr<AudioMsg> AudioMsgPtr;
+typedef Queue<AudioMsg> AudioMsgQueue;
+typedef boost::shared_ptr<AudioMsgQueue> AudioMsgQueuePtr;
+
+}
+#endif
+