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diff --git a/src/base/triangulate/AdvancingFront.cpp b/src/base/triangulate/AdvancingFront.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+//
+// Based on Poly2Tri algorithm.
+// Poly2Tri Copyright (c) 2009-2010, Poly2Tri Contributors
+// http://code.google.com/p/poly2tri/
+//
+
+#include "AdvancingFront.h"
+
+namespace avg {
+
+AdvancingFront::AdvancingFront(Node& head, Node& tail)
+{
+ m_Head = &head;
+ m_Tail = &tail;
+ m_SearchNode = &head;
+}
+
+Node* AdvancingFront::locateNode(const double& x)
+{
+ Node* node = m_SearchNode;
+
+ if (x < node->m_Value) {
+ while ((node = node->m_Prev) != NULL) {
+ if (x >= node->m_Value) {
+ m_SearchNode = node;
+ return node;
+ }
+ }
+ } else {
+ while ((node = node->m_Next) != NULL) {
+ if (x < node->m_Value) {
+ m_SearchNode = node->m_Prev;
+ return node->m_Prev;
+ }
+ }
+ }
+ return NULL;
+}
+
+Node* AdvancingFront::findSearchNode(const double& x)
+{
+ // TO DO: implement BST index
+ return m_SearchNode;
+}
+
+Node* AdvancingFront::locatePoint(const Point* point)
+{
+ const double px = point->m_X;
+ Node* node = findSearchNode(px);
+ const double nx = node->m_Point->m_X;
+
+ if (px == nx) {
+ if (point != node->m_Point) {
+ // We might have two nodes with same x value for a short time
+ if (point == node->m_Prev->m_Point) {
+ node = node->m_Prev;
+ } else if (point == node->m_Next->m_Point) {
+ node = node->m_Next;
+ } else {
+ assert(0);
+ }
+ }
+ } else if (px < nx) {
+ while ((node = node->m_Prev) != NULL) {
+ if (point == node->m_Point) {
+ break;
+ }
+ }
+ } else {
+ while ((node = node->m_Next) != NULL) {
+ if (point == node->m_Point)
+ break;
+ }
+ }
+ if (node)
+ m_SearchNode = node;
+ return node;
+}
+
+AdvancingFront::~AdvancingFront() {}
+
+}
+