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+///////////////////////////////////////////////////////////////////////////////////////////////////
+// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
+///////////////////////////////////////////////////////////////////////////////////////////////////
+// Created : 2008-08-25
+// Updated : 2010-02-04
+// Licence : This source is under MIT License
+// File : glm/core/type_vec1.hpp
+///////////////////////////////////////////////////////////////////////////////////////////////////
+
+#ifndef glm_core_type_gentype1
+#define glm_core_type_gentype1
+
+#include "type_vec.hpp"
+#include "type_float.hpp"
+#include "type_int.hpp"
+#include "type_size.hpp"
+#include "_swizzle.hpp"
+
+namespace glm{
+namespace detail
+{
+ template <typename T> struct tref1;
+ template <typename T> struct tref2;
+ template <typename T> struct tref3;
+ template <typename T> struct tref4;
+ template <typename T> struct tvec1;
+ template <typename T> struct tvec2;
+ template <typename T> struct tvec3;
+ template <typename T> struct tvec4;
+
+ template <typename T>
+ struct tvec1
+ {
+ enum ctor{null};
+
+ typedef T value_type;
+ typedef std::size_t size_type;
+ GLM_FUNC_DECL size_type length() const;
+ static GLM_FUNC_DECL size_type value_size();
+
+ typedef tvec1<T> type;
+ typedef tvec1<bool> bool_type;
+
+ //////////////////////////////////////
+ // Data
+
+# if(GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW)
+ value_type x;
+# else//(GLM_COMPONENT == GLM_COMPONENT_GLSL_NAMES)
+ union {value_type x, r, s;};
+# endif//GLM_COMPONENT
+
+ //////////////////////////////////////
+ // Accesses
+
+ GLM_FUNC_DECL value_type & operator[](size_type i);
+ GLM_FUNC_DECL value_type const & operator[](size_type i) const;
+
+ //////////////////////////////////////
+ // Implicit basic constructors
+
+ GLM_FUNC_DECL tvec1();
+ GLM_FUNC_DECL tvec1(tvec1<T> const & v);
+
+ //////////////////////////////////////
+ // Explicit basic constructors
+
+ GLM_FUNC_DECL explicit tvec1(
+ ctor);
+ GLM_FUNC_DECL explicit tvec1(
+ value_type const & s);
+
+ //////////////////////////////////////
+ // Swizzle constructors
+
+ GLM_FUNC_DECL tvec1(tref1<T> const & r);
+
+ //////////////////////////////////////
+ // Convertion scalar constructors
+
+ //! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template <typename U>
+ GLM_FUNC_DECL explicit tvec1(U const & s);
+
+ //////////////////////////////////////
+ // Convertion vector constructors
+
+ //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template <typename U>
+ GLM_FUNC_DECL explicit tvec1(tvec2<U> const & v);
+ //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template <typename U>
+ GLM_FUNC_DECL explicit tvec1(tvec3<U> const & v);
+ //! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
+ template <typename U>
+ GLM_FUNC_DECL explicit tvec1(tvec4<U> const & v);
+
+ //////////////////////////////////////
+ // Unary arithmetic operators
+
+ GLM_FUNC_DECL tvec1<T> & operator= (tvec1<T> const & v);
+
+ GLM_FUNC_DECL tvec1<T> & operator+=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator+=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator-=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator-=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator*=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator*=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator/=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator/=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator++();
+ GLM_FUNC_DECL tvec1<T> & operator--();
+
+ //////////////////////////////////////
+ // Unary bit operators
+
+ GLM_FUNC_DECL tvec1<T> & operator%=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator%=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator&=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator&=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator|=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator|=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator^=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator^=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator<<=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator<<=(tvec1<T> const & v);
+ GLM_FUNC_DECL tvec1<T> & operator>>=(value_type const & s);
+ GLM_FUNC_DECL tvec1<T> & operator>>=(tvec1<T> const & v);
+
+ //////////////////////////////////////
+ // Swizzle operators
+
+ GLM_FUNC_DECL value_type swizzle(comp X) const;
+ GLM_FUNC_DECL tvec2<T> swizzle(comp X, comp Y) const;
+ GLM_FUNC_DECL tvec3<T> swizzle(comp X, comp Y, comp Z) const;
+ GLM_FUNC_DECL tvec4<T> swizzle(comp X, comp Y, comp Z, comp W) const;
+ GLM_FUNC_DECL tref1<T> swizzle(comp X);
+ };
+
+ template <typename T>
+ struct tref1
+ {
+ GLM_FUNC_DECL tref1(T & x);
+ GLM_FUNC_DECL tref1(tref1<T> const & r);
+ GLM_FUNC_DECL tref1(tvec1<T> const & v);
+
+ GLM_FUNC_DECL tref1<T> & operator= (tref1<T> const & r);
+ GLM_FUNC_DECL tref1<T> & operator= (tvec1<T> const & v);
+
+ T& x;
+ };
+
+ GLM_DETAIL_IS_VECTOR(tvec1);
+
+ typedef detail::tvec1<core::type::precision::highp_float> highp_vec1_t;
+ typedef detail::tvec1<core::type::precision::mediump_float> mediump_vec1_t;
+ typedef detail::tvec1<core::type::precision::lowp_float> lowp_vec1_t;
+ typedef detail::tvec1<core::type::precision::highp_int> highp_ivec1_t;
+ typedef detail::tvec1<core::type::precision::mediump_int> mediump_ivec1_t;
+ typedef detail::tvec1<core::type::precision::lowp_int> lowp_ivec1_t;
+ typedef detail::tvec1<core::type::precision::highp_uint> highp_uvec1_t;
+ typedef detail::tvec1<core::type::precision::mediump_uint> mediump_uvec1_t;
+ typedef detail::tvec1<core::type::precision::lowp_uint> lowp_uvec1_t;
+
+}//namespace detail
+}//namespace glm
+
+#ifndef GLM_EXTERNAL_TEMPLATE
+#include "type_vec1.inl"
+#endif//GLM_EXTERNAL_TEMPLATE
+
+#endif//glm_core_type_gentype1