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diff --git a/src/graphics/Filter3x3.h b/src/graphics/Filter3x3.h
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _Filter3x3_H
+#define _Filter3x3_H
+
+#include "../api.h"
+#include "Filter.h"
+
+#include "Pixel8.h"
+#include "Pixel24.h"
+#include "Pixel32.h"
+
+#include <iostream>
+
+namespace avg {
+
+// Filter that applies a 3x3 kernel to the bitmap.
+class AVG_API Filter3x3 : public Filter
+{
+public:
+ Filter3x3(float Mat[3][3]);
+ virtual ~Filter3x3();
+ virtual BitmapPtr apply(BitmapPtr pBmpSource);
+
+private:
+ template<class PIXEL>
+ void convolveLine(const unsigned char * pSrc, unsigned char * pDest,
+ int lineLen, int stride) const;
+ float m_Mat[3][3];
+};
+
+template<class PIXEL>
+void Filter3x3::convolveLine(const unsigned char * pSrc, unsigned char * pDest,
+ int lineLen, int stride) const
+{
+ PIXEL * pSrcPixel = (PIXEL *)pSrc;
+ PIXEL * pDestPixel = (PIXEL *)pDest;
+ for (int x = 0; x < lineLen; ++x) {
+ float newR = 0;
+ float newG = 0;
+ float newB = 0;
+
+ for (int i = 0; i < 3; i++) {
+ unsigned char * pLineStart = (unsigned char *)pSrcPixel+i*stride;
+ for (int j = 0; j < 3; j++) {
+ PIXEL SrcPixel = *((PIXEL *)pLineStart+j);
+ newR += SrcPixel.getR()*m_Mat[i][j];
+ newG += SrcPixel.getG()*m_Mat[i][j];
+ newB += SrcPixel.getB()*m_Mat[i][j];
+ }
+ }
+ *pDestPixel = PIXEL((unsigned char)newR, (unsigned char)newG,
+ (unsigned char)newB);
+
+ pSrcPixel++;
+ pDestPixel++;
+ }
+}
+
+}
+
+#endif
+