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-rw-r--r--src/graphics/FilterHighpass.cpp94
1 files changed, 94 insertions, 0 deletions
diff --git a/src/graphics/FilterHighpass.cpp b/src/graphics/FilterHighpass.cpp
new file mode 100644
index 0000000..d2c2679
--- /dev/null
+++ b/src/graphics/FilterHighpass.cpp
@@ -0,0 +1,94 @@
+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "FilterHighpass.h"
+#include "Filterfill.h"
+#include "Pixel8.h"
+#include "Bitmap.h"
+
+#include "../base/Exception.h"
+
+#include <cstring>
+#include <iostream>
+#include <sstream>
+
+using namespace std;
+
+namespace avg {
+
+FilterHighpass::FilterHighpass()
+{
+}
+
+FilterHighpass::~FilterHighpass()
+{
+}
+
+BitmapPtr FilterHighpass::apply(BitmapPtr pBmpSrc)
+{
+ AVG_ASSERT(pBmpSrc->getPixelFormat() == I8);
+ BitmapPtr pBmpDest = BitmapPtr(new Bitmap(pBmpSrc->getSize(), I8,
+ pBmpSrc->getName()));
+ int srcStride = pBmpSrc->getStride();
+ int destStride = pBmpDest->getStride();
+ unsigned char * pSrcLine = pBmpSrc->getPixels()+3*srcStride;
+ unsigned char * pDestLine = pBmpDest->getPixels()+3*destStride;
+ IntPoint size = pBmpDest->getSize();
+ for (int y = 3; y < size.y-3; ++y) {
+ unsigned char * pSrcPixel = pSrcLine+3;
+ unsigned char * pDstPixel = pDestLine;
+ *pDstPixel++ = 128;
+ *pDstPixel++ = 128;
+ *pDstPixel++ = 128;
+ for (int x = 3; x < size.x-3; ++x) {
+ // Convolution Matrix is
+ // -1 0 0 0 -1
+ // 0 -1 0 -1 0
+ // 0 0 8 0 0
+ // 0 -1 0 -1 0
+ // -1 0 0 0 -1
+ // Actually, it's 7x7, but you get the idea.
+ *pDstPixel = 128 - int(*(pSrcPixel-3*srcStride-3)
+ + *(pSrcPixel-3*srcStride+3) + *(pSrcPixel+3*srcStride-3)
+ + *(pSrcPixel+3*srcStride+3))/16;
+ *pDstPixel +=
+ - int(*(pSrcPixel-2*srcStride-2) + *(pSrcPixel-2*srcStride+2) +
+ *(pSrcPixel-srcStride-1) + *(pSrcPixel-1*srcStride+1) +
+ *(pSrcPixel+srcStride-1) + *(pSrcPixel+1*srcStride+1) +
+ *(pSrcPixel+2*srcStride-2) + *(pSrcPixel+2*srcStride+2))/16
+ + *(pSrcPixel)*3/4;
+
+ ++pSrcPixel;
+ ++pDstPixel;
+ }
+ *pDstPixel++ = 128;
+ *pDstPixel++ = 128;
+ *pDstPixel++ = 128;
+ pSrcLine += srcStride;
+ pDestLine += destStride;
+ }
+ // Set top and bottom borders.
+ memset(pBmpDest->getPixels(), 128, destStride*3);
+ memset(pBmpDest->getPixels()+destStride*(size.y-3), 128, destStride*3);
+ return pBmpDest;
+}
+
+}