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Diffstat (limited to 'src/graphics/FilterUnmultiplyAlpha.cpp')
-rw-r--r-- | src/graphics/FilterUnmultiplyAlpha.cpp | 96 |
1 files changed, 96 insertions, 0 deletions
diff --git a/src/graphics/FilterUnmultiplyAlpha.cpp b/src/graphics/FilterUnmultiplyAlpha.cpp new file mode 100644 index 0000000..09bf2ff --- /dev/null +++ b/src/graphics/FilterUnmultiplyAlpha.cpp @@ -0,0 +1,96 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#include "FilterUnmultiplyAlpha.h" +#include "Pixeldefs.h" + +#include "../base/Exception.h" +#include "../base/ScopeTimer.h" + +namespace avg { + +FilterUnmultiplyAlpha::FilterUnmultiplyAlpha() + : Filter() +{ +} + +FilterUnmultiplyAlpha::~FilterUnmultiplyAlpha() +{ + +} + +static ProfilingZoneID ProfilingZone("FilterUnmultiplyAlpha"); + +void FilterUnmultiplyAlpha::applyInPlace(BitmapPtr pBmp) +{ + ScopeTimer Timer(ProfilingZone); + AVG_ASSERT(pBmp->getBytesPerPixel() == 4); + IntPoint size = pBmp->getSize(); + for (int y = 0; y < size.y; y++) { + unsigned char * pPixel = pBmp->getPixels() + y*pBmp->getStride(); + for (int x = 0; x < size.x; x++) { + int alpha = *(pPixel+ALPHAPOS); + if (alpha != 0) { + *(pPixel+REDPOS) = (int(*(pPixel+REDPOS))*255)/alpha; + *(pPixel+GREENPOS) = (int(*(pPixel+GREENPOS))*255)/alpha; + *(pPixel+BLUEPOS) = (int(*(pPixel+BLUEPOS))*255)/alpha; + } + pPixel += 4; + } + } + // The color values of transparent pixels are used in bilinear texture + // filtering in certain conditions. To avoid artifacts, we transfer the + // color from a neighboring non-transparent pixel. + for (int y = 1; y < size.y-1; y++) { + int stride = pBmp->getStride(); + unsigned char * pPixel = pBmp->getPixels() + y*stride; + for (int x = 1; x < size.x-1; x++) { + int alpha = *(pPixel+ALPHAPOS); + if (alpha == 0) { + unsigned char * pSrcPixel = pPixel; + if (*(pPixel+4+ALPHAPOS) != 0) { + pSrcPixel = pPixel+4; + } else if (*(pPixel+stride+4+ALPHAPOS) != 0) { + pSrcPixel = pPixel+stride+4; + } else if (*(pPixel+stride+ALPHAPOS) != 0) { + pSrcPixel = pPixel+stride; + } else if (*(pPixel+stride-4+ALPHAPOS) != 0) { + pSrcPixel = pPixel+stride-4; + } else if (*(pPixel-4+ALPHAPOS) != 0) { + pSrcPixel = pPixel-4; + } else if (*(pPixel-stride-4+ALPHAPOS) != 0) { + pSrcPixel = pPixel-stride-4; + } else if (*(pPixel-stride+ALPHAPOS) != 0) { + pSrcPixel = pPixel-stride; + } else if (*(pPixel-stride+4+ALPHAPOS) != 0) { + pSrcPixel = pPixel-stride+4; + } + + *(pPixel+REDPOS) = *(pSrcPixel+REDPOS); + *(pPixel+GREENPOS) = *(pSrcPixel+GREENPOS); + *(pPixel+BLUEPOS) = *(pSrcPixel+BLUEPOS); + } + pPixel += 4; + } + } +} + +} |