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Diffstat (limited to 'src/graphics/GLTexture.h')
-rw-r--r-- | src/graphics/GLTexture.h | 98 |
1 files changed, 98 insertions, 0 deletions
diff --git a/src/graphics/GLTexture.h b/src/graphics/GLTexture.h new file mode 100644 index 0000000..9f6877f --- /dev/null +++ b/src/graphics/GLTexture.h @@ -0,0 +1,98 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _GLTexture_H_ +#define _GLTexture_H_ + +#include "../api.h" +#include "Bitmap.h" +#include "OGLHelper.h" + +#include <boost/shared_ptr.hpp> + +namespace avg { + +class TextureMover; +typedef boost::shared_ptr<TextureMover> TextureMoverPtr; +class GLContext; + +class AVG_API GLTexture { + +public: + GLTexture(const IntPoint& size, PixelFormat pf, bool bMipmap=false, + int potBorderColor=0, unsigned wrapSMode=GL_CLAMP_TO_EDGE, + unsigned wrapTMode=GL_CLAMP_TO_EDGE, bool bForcePOT=false); + GLTexture(unsigned glTexID, const IntPoint& size, PixelFormat pf, bool bMipmap=false, + bool bDeleteTex=false); + virtual ~GLTexture(); + + void activate(int textureUnit=GL_TEXTURE0); + void generateMipmaps(); + void setWrapMode(unsigned wrapSMode, unsigned wrapTMode); + + void enableStreaming(); + BitmapPtr lockStreamingBmp(); + void unlockStreamingBmp(bool bUpdated); + void moveBmpToTexture(BitmapPtr pBmp); + BitmapPtr moveTextureToBmp(int mipmapLevel=0); + + const IntPoint& getSize() const; + const IntPoint& getGLSize() const; + PixelFormat getPF() const; + unsigned getID() const; + + IntPoint getMipmapSize(int level) const; + + static bool isFloatFormatSupported(); + static int getGLFormat(PixelFormat pf); + static int getGLType(PixelFormat pf); + int getGLInternalFormat() const; + + void setDirty(); + bool isDirty() const; + void resetDirty(); + + void dump(unsigned wrapSMode=-1, unsigned wrapTMode=-1) const; + +private: + IntPoint m_Size; + IntPoint m_GLSize; + PixelFormat m_pf; + bool m_bMipmap; + bool m_bDeleteTex; + bool m_bUsePOT; + + static unsigned s_LastTexID; + unsigned m_TexID; + bool m_bIsDirty; + TextureMoverPtr m_pMover; + + GLContext* m_pGLContext; +}; + +typedef boost::shared_ptr<GLTexture> GLTexturePtr; + +} + +#endif + + + |