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diff --git a/src/graphics/GLTexture.h b/src/graphics/GLTexture.h
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _GLTexture_H_
+#define _GLTexture_H_
+
+#include "../api.h"
+#include "Bitmap.h"
+#include "OGLHelper.h"
+
+#include <boost/shared_ptr.hpp>
+
+namespace avg {
+
+class TextureMover;
+typedef boost::shared_ptr<TextureMover> TextureMoverPtr;
+class GLContext;
+
+class AVG_API GLTexture {
+
+public:
+ GLTexture(const IntPoint& size, PixelFormat pf, bool bMipmap=false,
+ int potBorderColor=0, unsigned wrapSMode=GL_CLAMP_TO_EDGE,
+ unsigned wrapTMode=GL_CLAMP_TO_EDGE, bool bForcePOT=false);
+ GLTexture(unsigned glTexID, const IntPoint& size, PixelFormat pf, bool bMipmap=false,
+ bool bDeleteTex=false);
+ virtual ~GLTexture();
+
+ void activate(int textureUnit=GL_TEXTURE0);
+ void generateMipmaps();
+ void setWrapMode(unsigned wrapSMode, unsigned wrapTMode);
+
+ void enableStreaming();
+ BitmapPtr lockStreamingBmp();
+ void unlockStreamingBmp(bool bUpdated);
+ void moveBmpToTexture(BitmapPtr pBmp);
+ BitmapPtr moveTextureToBmp(int mipmapLevel=0);
+
+ const IntPoint& getSize() const;
+ const IntPoint& getGLSize() const;
+ PixelFormat getPF() const;
+ unsigned getID() const;
+
+ IntPoint getMipmapSize(int level) const;
+
+ static bool isFloatFormatSupported();
+ static int getGLFormat(PixelFormat pf);
+ static int getGLType(PixelFormat pf);
+ int getGLInternalFormat() const;
+
+ void setDirty();
+ bool isDirty() const;
+ void resetDirty();
+
+ void dump(unsigned wrapSMode=-1, unsigned wrapTMode=-1) const;
+
+private:
+ IntPoint m_Size;
+ IntPoint m_GLSize;
+ PixelFormat m_pf;
+ bool m_bMipmap;
+ bool m_bDeleteTex;
+ bool m_bUsePOT;
+
+ static unsigned s_LastTexID;
+ unsigned m_TexID;
+ bool m_bIsDirty;
+ TextureMoverPtr m_pMover;
+
+ GLContext* m_pGLContext;
+};
+
+typedef boost::shared_ptr<GLTexture> GLTexturePtr;
+
+}
+
+#endif
+
+
+