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+//
+//// libavg - Media Playback Engine.
+//// Copyright (C) 2003-2011 Ulrich von Zadow
+////
+//// This library is free software; you can redistribute it and/or
+//// modify it under the terms of the GNU Lesser General Public
+//// License as published by the Free Software Foundation; either
+//// version 2 of the License, or (at your option) any later version.
+////
+//// This library is distributed in the hope that it will be useful,
+//// but WITHOUT ANY WARRANTY; without even the implied warranty of
+//// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+//// Lesser General Public License for more details.
+////
+//// You should have received a copy of the GNU Lesser General Public
+//// License along with this library; if not, write to the Free Software
+//// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+////
+//// Current versions can be found at www.libavg.de
+////
+//
+
+#ifndef _GPUHueSatFilter_H_
+#define _GPUHueSatFilter_H_
+
+#include "../api.h"
+
+#include "GPUFilter.h"
+#include "GLShaderParam.h"
+
+namespace avg {
+
+class AVG_API GPUHueSatFilter: public GPUFilter
+{
+public:
+ GPUHueSatFilter(const IntPoint& size, bool bUseAlpha, bool bStandalone=true);
+ virtual ~GPUHueSatFilter();
+
+ virtual void applyOnGPU(GLTexturePtr pSrcTex);
+ void setParams(int hue, int saturation=1, int lightness_offset=0,
+ bool colorize=false);
+
+private:
+ float m_LightnessOffset;
+ float m_Hue;
+ float m_Saturation;
+ bool m_bColorize;
+
+ FloatGLShaderParamPtr m_pHueParam;
+ FloatGLShaderParamPtr m_pSatParam;
+ FloatGLShaderParamPtr m_pLightnessParam;
+ IntGLShaderParamPtr m_pColorizeParam;
+ IntGLShaderParamPtr m_pTextureParam;
+};
+
+typedef boost::shared_ptr<GPUHueSatFilter> GPUHueSatFilterPtr;
+
+}
+#endif