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-rw-r--r--src/graphics/GPUNullFilter.cpp61
1 files changed, 61 insertions, 0 deletions
diff --git a/src/graphics/GPUNullFilter.cpp b/src/graphics/GPUNullFilter.cpp
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--- /dev/null
+++ b/src/graphics/GPUNullFilter.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "GPUNullFilter.h"
+#include "Bitmap.h"
+#include "ShaderRegistry.h"
+#include "OGLShader.h"
+#include "BitmapLoader.h"
+
+#include "../base/ObjectCounter.h"
+#include "../base/Exception.h"
+
+#include <iostream>
+
+#define SHADERID "null"
+
+using namespace std;
+
+namespace avg {
+
+GPUNullFilter::GPUNullFilter(const IntPoint& size, bool bStandalone)
+ : GPUFilter(SHADERID, true, bStandalone)
+{
+ ObjectCounter::get()->incRef(&typeid(*this));
+
+ setDimensions(size);
+ m_pTextureParam = getShader()->getParam<int>("u_Texture");
+}
+
+GPUNullFilter::~GPUNullFilter()
+{
+ ObjectCounter::get()->decRef(&typeid(*this));
+}
+
+void GPUNullFilter::applyOnGPU(GLTexturePtr pSrcTex)
+{
+ getShader()->activate();
+ m_pTextureParam->set(0);
+ draw(pSrcTex);
+
+}
+
+}