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-rw-r--r--src/oscpack/NetworkingUtils.cpp98
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diff --git a/src/oscpack/NetworkingUtils.cpp b/src/oscpack/NetworkingUtils.cpp
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+++ b/src/oscpack/NetworkingUtils.cpp
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+/*
+ oscpack -- Open Sound Control packet manipulation library
+ http://www.audiomulch.com/~rossb/oscpack
+
+ Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ Any person wishing to distribute modifications to the Software is
+ requested to send the modifications to the original developer so that
+ they can be incorporated into the canonical version.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+#include "NetworkingUtils.h"
+
+#ifdef WIN32
+#include <winsock2.h> // this must come first to prevent errors with MSVC7
+#include <windows.h>
+#include <stdlib.h>
+
+static LONG initCount_ = 0;
+static bool winsockInitialized_ = false;
+#else
+#include <netdb.h>
+#include <sys/socket.h>
+#include <netinet/in.h>
+#include <string.h>
+#endif
+
+#include <stdio.h>
+
+NetworkInitializer::NetworkInitializer()
+{
+#ifdef WIN32
+ if( InterlockedIncrement( &initCount_ ) == 1 ){
+ // there is a race condition here if one thread tries to access
+ // the library while another is still initializing it.
+ // i can't think of an easy way to fix it so i'm telling you here
+ // incase you need to init the library from two threads at once.
+ // this is why the header file advises to instantiate one of these
+ // in main() so that the initialization happens globally
+
+ // initialize winsock
+ WSAData wsaData;
+ int nCode = WSAStartup(MAKEWORD(1, 1), &wsaData);
+ if( nCode != 0 ){
+ //std::cout << "WSAStartup() failed with error code " << nCode << "\n";
+ }else{
+ winsockInitialized_ = true;
+ }
+ }
+#endif
+}
+
+NetworkInitializer::~NetworkInitializer()
+{
+#ifdef WIN32
+ if( InterlockedDecrement( &initCount_ ) == 0 ){
+ if( winsockInitialized_ ){
+ WSACleanup();
+ winsockInitialized_ = false;
+ }
+ }
+#endif
+}
+
+
+unsigned long GetHostByName( const char *name )
+{
+ NetworkInitializer networkInitializer;
+
+ unsigned long result = 0;
+
+ struct hostent *h = gethostbyname( name );
+ if( h ){
+ struct in_addr a;
+ memcpy( &a, h->h_addr_list[0], h->h_length );
+ result = ntohl(a.s_addr);
+ }
+
+ return result;
+}