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-rw-r--r--src/oscpack/UdpSocket.cpp1039
1 files changed, 1039 insertions, 0 deletions
diff --git a/src/oscpack/UdpSocket.cpp b/src/oscpack/UdpSocket.cpp
new file mode 100644
index 0000000..44f266e
--- /dev/null
+++ b/src/oscpack/UdpSocket.cpp
@@ -0,0 +1,1039 @@
+/*
+ oscpack -- Open Sound Control packet manipulation library
+ http://www.audiomulch.com/~rossb/oscpack
+
+ Copyright (c) 2004-2005 Ross Bencina <rossb@audiomulch.com>
+
+ Permission is hereby granted, free of charge, to any person obtaining
+ a copy of this software and associated documentation files
+ (the "Software"), to deal in the Software without restriction,
+ including without limitation the rights to use, copy, modify, merge,
+ publish, distribute, sublicense, and/or sell copies of the Software,
+ and to permit persons to whom the Software is furnished to do so,
+ subject to the following conditions:
+
+ The above copyright notice and this permission notice shall be
+ included in all copies or substantial portions of the Software.
+
+ Any person wishing to distribute modifications to the Software is
+ requested to send the modifications to the original developer so that
+ they can be incorporated into the canonical version.
+
+ THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
+ EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
+ IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR
+ ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
+ CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
+ WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+*/
+#include "UdpSocket.h"
+
+#ifdef WIN32
+#include <winsock2.h> // this must come first to prevent errors with MSVC7
+#include <windows.h>
+#include <mmsystem.h> // for timeGetTime()
+
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+#include <assert.h>
+#include <signal.h>
+
+#include "NetworkingUtils.h"
+#include "PacketListener.h"
+#include "TimerListener.h"
+
+
+typedef int socklen_t;
+
+
+static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
+{
+ memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+ sockAddr.sin_family = AF_INET;
+
+ sockAddr.sin_addr.s_addr =
+ (endpoint.address == IpEndpointName::ANY_ADDRESS)
+ ? INADDR_ANY
+ : htonl( endpoint.address );
+
+ sockAddr.sin_port =
+ (endpoint.port == IpEndpointName::ANY_PORT)
+ ? (short)0
+ : htons( (short)endpoint.port );
+}
+
+
+static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
+{
+ return IpEndpointName(
+ (sockAddr.sin_addr.s_addr == INADDR_ANY)
+ ? IpEndpointName::ANY_ADDRESS
+ : ntohl( sockAddr.sin_addr.s_addr ),
+ (sockAddr.sin_port == 0)
+ ? IpEndpointName::ANY_PORT
+ : ntohs( sockAddr.sin_port )
+ );
+}
+
+
+class UdpSocket::Implementation{
+ NetworkInitializer networkInitializer_;
+
+ bool isBound_;
+ bool isConnected_;
+
+ SOCKET socket_;
+ struct sockaddr_in connectedAddr_;
+ struct sockaddr_in sendToAddr_;
+
+public:
+
+ Implementation()
+ : isBound_( false )
+ , isConnected_( false )
+ , socket_( INVALID_SOCKET )
+ {
+ if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == INVALID_SOCKET ){
+ throw std::runtime_error("unable to create udp socket\n");
+ }
+
+ memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
+ sendToAddr_.sin_family = AF_INET;
+ }
+
+ ~Implementation()
+ {
+ if (socket_ != INVALID_SOCKET) closesocket(socket_);
+ }
+
+ IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+ {
+ assert( isBound_ );
+
+ // first connect the socket to the remote server
+
+ struct sockaddr_in connectSockAddr;
+ SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
+
+ if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ // get the address
+
+ struct sockaddr_in sockAddr;
+ memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+ socklen_t length = sizeof(sockAddr);
+ if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
+ throw std::runtime_error("unable to getsockname\n");
+ }
+
+ if( isConnected_ ){
+ // reconnect to the connected address
+
+ if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ }else{
+ // unconnect from the remote address
+
+ struct sockaddr_in unconnectSockAddr;
+ SockaddrFromIpEndpointName( unconnectSockAddr, IpEndpointName() );
+
+ if( connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr)) < 0
+ && WSAGetLastError() != WSAEADDRNOTAVAIL ){
+ throw std::runtime_error("unable to un-connect udp socket\n");
+ }
+ }
+
+ return IpEndpointNameFromSockaddr( sockAddr );
+ }
+
+ void Connect( const IpEndpointName& remoteEndpoint )
+ {
+ SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
+
+ if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ isConnected_ = true;
+ }
+
+ void Send( const char *data, int size )
+ {
+ assert( isConnected_ );
+
+ send( socket_, data, size, 0 );
+ }
+
+ void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+ {
+ sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
+ sendToAddr_.sin_port = htons( (short)remoteEndpoint.port );
+
+ sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
+ }
+
+ void Bind( const IpEndpointName& localEndpoint )
+ {
+ struct sockaddr_in bindSockAddr;
+ SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
+
+ if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
+ throw std::runtime_error("unable to bind udp socket\n");
+ }
+
+ isBound_ = true;
+ }
+
+ bool IsBound() const { return isBound_; }
+
+ int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+ {
+ assert( isBound_ );
+
+ struct sockaddr_in fromAddr;
+ socklen_t fromAddrLen = sizeof(fromAddr);
+
+ int result = recvfrom(socket_, data, size, 0,
+ (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
+ if( result < 0 )
+ return 0;
+
+ remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
+ remoteEndpoint.port = ntohs(fromAddr.sin_port);
+
+ return result;
+ }
+
+ SOCKET& Socket() { return socket_; }
+};
+
+UdpSocket::UdpSocket()
+{
+ impl_ = new Implementation();
+}
+
+UdpSocket::~UdpSocket()
+{
+ delete impl_;
+}
+
+IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+{
+ return impl_->LocalEndpointFor( remoteEndpoint );
+}
+
+void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
+{
+ impl_->Connect( remoteEndpoint );
+}
+
+void UdpSocket::Send( const char *data, int size )
+{
+ impl_->Send( data, size );
+}
+
+void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+{
+ impl_->SendTo( remoteEndpoint, data, size );
+}
+
+void UdpSocket::Bind( const IpEndpointName& localEndpoint )
+{
+ impl_->Bind( localEndpoint );
+}
+
+bool UdpSocket::IsBound() const
+{
+ return impl_->IsBound();
+}
+
+int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+{
+ return impl_->ReceiveFrom( remoteEndpoint, data, size );
+}
+
+
+struct AttachedTimerListener{
+ AttachedTimerListener( int id, int p, TimerListener *tl )
+ : initialDelayMs( id )
+ , periodMs( p )
+ , listener( tl ) {}
+ int initialDelayMs;
+ int periodMs;
+ TimerListener *listener;
+};
+
+
+static bool CompareScheduledTimerCalls(
+ const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
+{
+ return lhs.first < rhs.first;
+}
+
+
+SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
+
+extern "C" /*static*/ void InterruptSignalHandler( int );
+/*static*/ void InterruptSignalHandler( int )
+{
+ multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
+ signal( SIGINT, SIG_DFL );
+}
+
+
+class SocketReceiveMultiplexer::Implementation{
+ NetworkInitializer networkInitializer_;
+
+ std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
+ std::vector< AttachedTimerListener > timerListeners_;
+
+ volatile bool break_;
+ HANDLE breakEvent_;
+
+ double GetCurrentTimeMs() const
+ {
+ return timeGetTime(); // FIXME: bad choice if you want to run for more than 40 days
+ }
+
+public:
+ Implementation()
+ {
+ breakEvent_ = CreateEvent( NULL, FALSE, FALSE, NULL );
+ }
+
+ ~Implementation()
+ {
+ CloseHandle( breakEvent_ );
+ }
+
+ void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+ {
+ assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
+ // we don't check that the same socket has been added multiple times, even though this is an error
+ socketListeners_.push_back( std::make_pair( listener, socket ) );
+ }
+
+ void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+ {
+ std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i =
+ std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
+ assert( i != socketListeners_.end() );
+
+ socketListeners_.erase( i );
+ }
+
+ void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+ {
+ timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
+ }
+
+ void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+ {
+ timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
+ }
+
+ void DetachPeriodicTimerListener( TimerListener *listener )
+ {
+ std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+ while( i != timerListeners_.end() ){
+ if( i->listener == listener )
+ break;
+ ++i;
+ }
+
+ assert( i != timerListeners_.end() );
+
+ timerListeners_.erase( i );
+ }
+
+ void Run()
+ {
+ break_ = false;
+
+ // prepare the window events which we use to wake up on incoming data
+ // we use this instead of select() primarily to support the AsyncBreak()
+ // mechanism.
+
+ std::vector<HANDLE> events( socketListeners_.size() + 1, 0 );
+ int j=0;
+ for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+ i != socketListeners_.end(); ++i, ++j ){
+
+ HANDLE event = CreateEvent( NULL, FALSE, FALSE, NULL );
+ WSAEventSelect( i->second->impl_->Socket(), event, FD_READ ); // note that this makes the socket non-blocking which is why we can safely call RecieveFrom() on all sockets below
+ events[j] = event;
+ }
+
+
+ events[ socketListeners_.size() ] = breakEvent_; // last event in the collection is the break event
+
+
+ // configure the timer queue
+ double currentTimeMs = GetCurrentTimeMs();
+
+ // expiry time ms, listener
+ std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
+ for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+ i != timerListeners_.end(); ++i )
+ timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
+ std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+
+ const int MAX_BUFFER_SIZE = 4098;
+ char *data = new char[ MAX_BUFFER_SIZE ];
+ IpEndpointName remoteEndpoint;
+
+ while( !break_ ){
+
+ double currentTimeMs = GetCurrentTimeMs();
+
+ DWORD waitTime = INFINITE;
+ if( !timerQueue_.empty() ){
+
+ waitTime = (DWORD)( timerQueue_.front().first >= currentTimeMs
+ ? timerQueue_.front().first - currentTimeMs
+ : 0 );
+ }
+
+ DWORD waitResult = WaitForMultipleObjects( (DWORD)socketListeners_.size() + 1, &events[0], FALSE, waitTime );
+ if( break_ )
+ break;
+
+ if( waitResult != WAIT_TIMEOUT ){
+ for( int i = waitResult - WAIT_OBJECT_0; i < (int)socketListeners_.size(); ++i ){
+ int size = socketListeners_[i].second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
+ if( size > 0 ){
+ socketListeners_[i].first->ProcessPacket( data, size, remoteEndpoint );
+ if( break_ )
+ break;
+ }
+ }
+ }
+
+ // execute any expired timers
+ currentTimeMs = GetCurrentTimeMs();
+ bool resort = false;
+ for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
+ i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
+
+ i->second.listener->TimerExpired();
+ if( break_ )
+ break;
+
+ i->first += i->second.periodMs;
+ resort = true;
+ }
+ if( resort )
+ std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+ }
+
+ delete [] data;
+
+ // free events
+ j = 0;
+ for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+ i != socketListeners_.end(); ++i, ++j ){
+
+ WSAEventSelect( i->second->impl_->Socket(), events[j], 0 ); // remove association between socket and event
+ CloseHandle( events[j] );
+ unsigned long enableNonblocking = 0;
+ ioctlsocket( i->second->impl_->Socket(), FIONBIO, &enableNonblocking ); // make the socket blocking again
+ }
+ }
+
+ void Break()
+ {
+ break_ = true;
+ }
+
+ void AsynchronousBreak()
+ {
+ break_ = true;
+ SetEvent( breakEvent_ );
+ }
+};
+
+
+
+SocketReceiveMultiplexer::SocketReceiveMultiplexer()
+{
+ impl_ = new Implementation();
+}
+
+SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
+{
+ delete impl_;
+}
+
+void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+ impl_->AttachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+ impl_->DetachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+{
+ impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+{
+ impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
+{
+ impl_->DetachPeriodicTimerListener( listener );
+}
+
+void SocketReceiveMultiplexer::Run()
+{
+ impl_->Run();
+}
+
+void SocketReceiveMultiplexer::RunUntilSigInt()
+{
+ assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
+ multiplexerInstanceToAbortWithSigInt_ = this;
+ signal( SIGINT, InterruptSignalHandler );
+ impl_->Run();
+ signal( SIGINT, SIG_DFL );
+ multiplexerInstanceToAbortWithSigInt_ = 0;
+}
+
+void SocketReceiveMultiplexer::Break()
+{
+ impl_->Break();
+}
+
+void SocketReceiveMultiplexer::AsynchronousBreak()
+{
+ impl_->AsynchronousBreak();
+}
+
+#else
+
+#include <vector>
+#include <algorithm>
+#include <stdexcept>
+#include <assert.h>
+#include <signal.h>
+#include <math.h>
+#include <errno.h>
+#include <string.h> // for memset
+
+#include <pthread.h>
+#include <unistd.h>
+#include <stdlib.h>
+#include <stdio.h>
+#include <netdb.h>
+#include <sys/types.h>
+#include <sys/socket.h>
+#include <sys/time.h>
+#include <netinet/in.h> // for sockaddr_in
+
+#include "PacketListener.h"
+#include "TimerListener.h"
+
+
+#if defined(__APPLE__) && !defined(_SOCKLEN_T)
+// pre system 10.3 didn have socklen_t
+typedef ssize_t socklen_t;
+#endif
+
+
+static void SockaddrFromIpEndpointName( struct sockaddr_in& sockAddr, const IpEndpointName& endpoint )
+{
+ memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+ sockAddr.sin_family = AF_INET;
+
+ sockAddr.sin_addr.s_addr =
+ (endpoint.address == IpEndpointName::ANY_ADDRESS)
+ ? INADDR_ANY
+ : htonl( endpoint.address );
+
+ sockAddr.sin_port =
+ (endpoint.port == IpEndpointName::ANY_PORT)
+ ? 0
+ : htons( endpoint.port );
+}
+
+
+static IpEndpointName IpEndpointNameFromSockaddr( const struct sockaddr_in& sockAddr )
+{
+ return IpEndpointName(
+ (sockAddr.sin_addr.s_addr == INADDR_ANY)
+ ? IpEndpointName::ANY_ADDRESS
+ : ntohl( sockAddr.sin_addr.s_addr ),
+ (sockAddr.sin_port == 0)
+ ? IpEndpointName::ANY_PORT
+ : ntohs( sockAddr.sin_port )
+ );
+}
+
+
+class UdpSocket::Implementation{
+ bool isBound_;
+ bool isConnected_;
+
+ int socket_;
+ struct sockaddr_in connectedAddr_;
+ struct sockaddr_in sendToAddr_;
+
+public:
+
+ Implementation()
+ : isBound_( false )
+ , isConnected_( false )
+ , socket_( -1 )
+ {
+ if( (socket_ = socket( AF_INET, SOCK_DGRAM, 0 )) == -1 ){
+ throw std::runtime_error("unable to create udp socket\n");
+ }
+
+ memset( &sendToAddr_, 0, sizeof(sendToAddr_) );
+ sendToAddr_.sin_family = AF_INET;
+ }
+
+ ~Implementation()
+ {
+ if (socket_ != -1) close(socket_);
+ }
+
+ IpEndpointName LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+ {
+ assert( isBound_ );
+
+ // first connect the socket to the remote server
+
+ struct sockaddr_in connectSockAddr;
+ SockaddrFromIpEndpointName( connectSockAddr, remoteEndpoint );
+
+ if (connect(socket_, (struct sockaddr *)&connectSockAddr, sizeof(connectSockAddr)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ // get the address
+
+ struct sockaddr_in sockAddr;
+ memset( (char *)&sockAddr, 0, sizeof(sockAddr ) );
+ socklen_t length = sizeof(sockAddr);
+ if (getsockname(socket_, (struct sockaddr *)&sockAddr, &length) < 0) {
+ throw std::runtime_error("unable to getsockname\n");
+ }
+
+ if( isConnected_ ){
+ // reconnect to the connected address
+
+ if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ }else{
+ // unconnect from the remote address
+
+ struct sockaddr_in unconnectSockAddr;
+ memset( (char *)&unconnectSockAddr, 0, sizeof(unconnectSockAddr ) );
+ unconnectSockAddr.sin_family = AF_UNSPEC;
+ // address fields are zero
+ int connectResult = connect(socket_, (struct sockaddr *)&unconnectSockAddr, sizeof(unconnectSockAddr));
+ if ( connectResult < 0 && errno != EAFNOSUPPORT ) {
+ throw std::runtime_error("unable to un-connect udp socket\n");
+ }
+ }
+
+ return IpEndpointNameFromSockaddr( sockAddr );
+ }
+
+ void Connect( const IpEndpointName& remoteEndpoint )
+ {
+ SockaddrFromIpEndpointName( connectedAddr_, remoteEndpoint );
+
+ if (connect(socket_, (struct sockaddr *)&connectedAddr_, sizeof(connectedAddr_)) < 0) {
+ throw std::runtime_error("unable to connect udp socket\n");
+ }
+
+ isConnected_ = true;
+ }
+
+ void Send( const char *data, int size )
+ {
+ assert( isConnected_ );
+
+ send( socket_, data, size, 0 );
+ }
+
+ void SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+ {
+ sendToAddr_.sin_addr.s_addr = htonl( remoteEndpoint.address );
+ sendToAddr_.sin_port = htons( remoteEndpoint.port );
+
+ sendto( socket_, data, size, 0, (sockaddr*)&sendToAddr_, sizeof(sendToAddr_) );
+ }
+
+ void Bind( const IpEndpointName& localEndpoint )
+ {
+ struct sockaddr_in bindSockAddr;
+ SockaddrFromIpEndpointName( bindSockAddr, localEndpoint );
+
+ if (bind(socket_, (struct sockaddr *)&bindSockAddr, sizeof(bindSockAddr)) < 0) {
+ throw std::runtime_error("unable to bind udp socket\n");
+ }
+
+ isBound_ = true;
+ }
+
+ bool IsBound() const { return isBound_; }
+
+ int ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+ {
+ assert( isBound_ );
+
+ struct sockaddr_in fromAddr;
+ socklen_t fromAddrLen = sizeof(fromAddr);
+
+ int result = recvfrom(socket_, data, size, 0,
+ (struct sockaddr *) &fromAddr, (socklen_t*)&fromAddrLen);
+ if( result < 0 )
+ return 0;
+
+ remoteEndpoint.address = ntohl(fromAddr.sin_addr.s_addr);
+ remoteEndpoint.port = ntohs(fromAddr.sin_port);
+
+ return result;
+ }
+
+ int Socket() { return socket_; }
+};
+
+UdpSocket::UdpSocket()
+{
+ impl_ = new Implementation();
+}
+
+UdpSocket::~UdpSocket()
+{
+ delete impl_;
+}
+
+IpEndpointName UdpSocket::LocalEndpointFor( const IpEndpointName& remoteEndpoint ) const
+{
+ return impl_->LocalEndpointFor( remoteEndpoint );
+}
+
+void UdpSocket::Connect( const IpEndpointName& remoteEndpoint )
+{
+ impl_->Connect( remoteEndpoint );
+}
+
+void UdpSocket::Send( const char *data, int size )
+{
+ impl_->Send( data, size );
+}
+
+void UdpSocket::SendTo( const IpEndpointName& remoteEndpoint, const char *data, int size )
+{
+ impl_->SendTo( remoteEndpoint, data, size );
+}
+
+void UdpSocket::Bind( const IpEndpointName& localEndpoint )
+{
+ impl_->Bind( localEndpoint );
+}
+
+bool UdpSocket::IsBound() const
+{
+ return impl_->IsBound();
+}
+
+int UdpSocket::ReceiveFrom( IpEndpointName& remoteEndpoint, char *data, int size )
+{
+ return impl_->ReceiveFrom( remoteEndpoint, data, size );
+}
+
+
+struct AttachedTimerListener{
+ AttachedTimerListener( int id, int p, TimerListener *tl )
+ : initialDelayMs( id )
+ , periodMs( p )
+ , listener( tl ) {}
+ int initialDelayMs;
+ int periodMs;
+ TimerListener *listener;
+};
+
+
+static bool CompareScheduledTimerCalls(
+ const std::pair< double, AttachedTimerListener > & lhs, const std::pair< double, AttachedTimerListener > & rhs )
+{
+ return lhs.first < rhs.first;
+}
+
+
+SocketReceiveMultiplexer *multiplexerInstanceToAbortWithSigInt_ = 0;
+
+extern "C" /*static*/ void InterruptSignalHandler( int );
+/*static*/ void InterruptSignalHandler( int )
+{
+ multiplexerInstanceToAbortWithSigInt_->AsynchronousBreak();
+ signal( SIGINT, SIG_DFL );
+}
+
+
+class SocketReceiveMultiplexer::Implementation{
+ std::vector< std::pair< PacketListener*, UdpSocket* > > socketListeners_;
+ std::vector< AttachedTimerListener > timerListeners_;
+
+ volatile bool break_;
+ int breakPipe_[2]; // [0] is the reader descriptor and [1] the writer
+
+ double GetCurrentTimeMs() const
+ {
+ struct timeval t;
+
+ gettimeofday( &t, 0 );
+
+ return ((double)t.tv_sec*1000.) + ((double)t.tv_usec / 1000.);
+ }
+
+public:
+ Implementation()
+ {
+ if( pipe(breakPipe_) != 0 )
+ throw std::runtime_error( "creation of asynchronous break pipes failed\n" );
+ }
+
+ ~Implementation()
+ {
+ close( breakPipe_[0] );
+ close( breakPipe_[1] );
+ }
+
+ void AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+ {
+ assert( std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) ) == socketListeners_.end() );
+ // we don't check that the same socket has been added multiple times, even though this is an error
+ socketListeners_.push_back( std::make_pair( listener, socket ) );
+ }
+
+ void DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+ {
+ std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i =
+ std::find( socketListeners_.begin(), socketListeners_.end(), std::make_pair(listener, socket) );
+ assert( i != socketListeners_.end() );
+
+ socketListeners_.erase( i );
+ }
+
+ void AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+ {
+ timerListeners_.push_back( AttachedTimerListener( periodMilliseconds, periodMilliseconds, listener ) );
+ }
+
+ void AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+ {
+ timerListeners_.push_back( AttachedTimerListener( initialDelayMilliseconds, periodMilliseconds, listener ) );
+ }
+
+ void DetachPeriodicTimerListener( TimerListener *listener )
+ {
+ std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+ while( i != timerListeners_.end() ){
+ if( i->listener == listener )
+ break;
+ ++i;
+ }
+
+ assert( i != timerListeners_.end() );
+
+ timerListeners_.erase( i );
+ }
+
+ void Run()
+ {
+ break_ = false;
+
+ // configure the master fd_set for select()
+
+ fd_set masterfds, tempfds;
+ FD_ZERO( &masterfds );
+ FD_ZERO( &tempfds );
+
+ // in addition to listening to the inbound sockets we
+ // also listen to the asynchronous break pipe, so that AsynchronousBreak()
+ // can break us out of select() from another thread.
+ FD_SET( breakPipe_[0], &masterfds );
+ int fdmax = breakPipe_[0];
+
+ for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+ i != socketListeners_.end(); ++i ){
+
+ if( fdmax < i->second->impl_->Socket() )
+ fdmax = i->second->impl_->Socket();
+ FD_SET( i->second->impl_->Socket(), &masterfds );
+ }
+
+
+ // configure the timer queue
+ double currentTimeMs = GetCurrentTimeMs();
+
+ // expiry time ms, listener
+ std::vector< std::pair< double, AttachedTimerListener > > timerQueue_;
+ for( std::vector< AttachedTimerListener >::iterator i = timerListeners_.begin();
+ i != timerListeners_.end(); ++i )
+ timerQueue_.push_back( std::make_pair( currentTimeMs + i->initialDelayMs, *i ) );
+ std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+
+ const int MAX_BUFFER_SIZE = 4098;
+ char *data = new char[ MAX_BUFFER_SIZE ];
+ IpEndpointName remoteEndpoint;
+
+ struct timeval timeout;
+
+ while( !break_ ){
+ tempfds = masterfds;
+
+ struct timeval *timeoutPtr = 0;
+ if( !timerQueue_.empty() ){
+ double timeoutMs = timerQueue_.front().first - GetCurrentTimeMs();
+ if( timeoutMs < 0 )
+ timeoutMs = 0;
+
+ // 1000000 microseconds in a second
+ timeout.tv_sec = (long)(timeoutMs * .001);
+ timeout.tv_usec = (long)((timeoutMs - (timeout.tv_sec * 1000)) * 1000);
+ timeoutPtr = &timeout;
+ }
+
+ if( select( fdmax + 1, &tempfds, 0, 0, timeoutPtr ) < 0 && errno != EINTR ){
+ throw std::runtime_error("select failed\n");
+ }
+
+ if ( FD_ISSET( breakPipe_[0], &tempfds ) ){
+ // clear pending data from the asynchronous break pipe
+ char c;
+ if (read( breakPipe_[0], &c, 1 )) {};
+ }
+
+ if( break_ )
+ break;
+
+ for( std::vector< std::pair< PacketListener*, UdpSocket* > >::iterator i = socketListeners_.begin();
+ i != socketListeners_.end(); ++i ){
+
+ if( FD_ISSET( i->second->impl_->Socket(), &tempfds ) ){
+
+ int size = i->second->ReceiveFrom( remoteEndpoint, data, MAX_BUFFER_SIZE );
+ if( size > 0 ){
+ i->first->ProcessPacket( data, size, remoteEndpoint );
+ if( break_ )
+ break;
+ }
+ }
+ }
+
+ // execute any expired timers
+ currentTimeMs = GetCurrentTimeMs();
+ bool resort = false;
+ for( std::vector< std::pair< double, AttachedTimerListener > >::iterator i = timerQueue_.begin();
+ i != timerQueue_.end() && i->first <= currentTimeMs; ++i ){
+
+ i->second.listener->TimerExpired();
+ if( break_ )
+ break;
+
+ i->first += i->second.periodMs;
+ resort = true;
+ }
+ if( resort )
+ std::sort( timerQueue_.begin(), timerQueue_.end(), CompareScheduledTimerCalls );
+ }
+
+ delete [] data;
+ }
+
+ void Break()
+ {
+ break_ = true;
+ }
+
+ void AsynchronousBreak()
+ {
+ break_ = true;
+
+ // Send a termination message to the asynchronous break pipe, so select() will return
+ if (write( breakPipe_[1], "!", 1 )) {};
+ }
+};
+
+
+
+SocketReceiveMultiplexer::SocketReceiveMultiplexer()
+{
+ impl_ = new Implementation();
+}
+
+SocketReceiveMultiplexer::~SocketReceiveMultiplexer()
+{
+ delete impl_;
+}
+
+void SocketReceiveMultiplexer::AttachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+ impl_->AttachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::DetachSocketListener( UdpSocket *socket, PacketListener *listener )
+{
+ impl_->DetachSocketListener( socket, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int periodMilliseconds, TimerListener *listener )
+{
+ impl_->AttachPeriodicTimerListener( periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::AttachPeriodicTimerListener( int initialDelayMilliseconds, int periodMilliseconds, TimerListener *listener )
+{
+ impl_->AttachPeriodicTimerListener( initialDelayMilliseconds, periodMilliseconds, listener );
+}
+
+void SocketReceiveMultiplexer::DetachPeriodicTimerListener( TimerListener *listener )
+{
+ impl_->DetachPeriodicTimerListener( listener );
+}
+
+void SocketReceiveMultiplexer::Run()
+{
+ impl_->Run();
+}
+
+void SocketReceiveMultiplexer::RunUntilSigInt()
+{
+ assert( multiplexerInstanceToAbortWithSigInt_ == 0 ); /* at present we support only one multiplexer instance running until sig int */
+ multiplexerInstanceToAbortWithSigInt_ = this;
+ signal( SIGINT, InterruptSignalHandler );
+ impl_->Run();
+ signal( SIGINT, SIG_DFL );
+ multiplexerInstanceToAbortWithSigInt_ = 0;
+}
+
+void SocketReceiveMultiplexer::Break()
+{
+ impl_->Break();
+}
+
+void SocketReceiveMultiplexer::AsynchronousBreak()
+{
+ impl_->AsynchronousBreak();
+}
+#endif