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Diffstat (limited to 'src/player/BitmapManager.cpp')
-rw-r--r-- | src/player/BitmapManager.cpp | 147 |
1 files changed, 147 insertions, 0 deletions
diff --git a/src/player/BitmapManager.cpp b/src/player/BitmapManager.cpp new file mode 100644 index 0000000..6151f1e --- /dev/null +++ b/src/player/BitmapManager.cpp @@ -0,0 +1,147 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#include "BitmapManager.h" +#include "IBitmapLoadedListener.h" + +#ifdef WIN32 +#include <io.h> +#endif +#include <stdio.h> +#include <stdlib.h> + +#include "../base/OSHelper.h" + +using namespace std; + +namespace avg { + +BitmapManager * BitmapManager::s_pBitmapManager=0; + +BitmapManager::BitmapManager() +{ + if (s_pBitmapManager) { + throw Exception(AVG_ERR_UNKNOWN, "BitmapMananger has already been instantiated."); + } + + m_pCmdQueue = BitmapManagerThread::CQueuePtr(new BitmapManagerThread::CQueue); + m_pMsgQueue = BitmapManagerMsgQueuePtr(new BitmapManagerMsgQueue(8)); + + startThreads(1); + + s_pBitmapManager = this; +} + +BitmapManager::~BitmapManager() +{ + while (!m_pCmdQueue->empty()) { + m_pCmdQueue->pop(); + } + while (!m_pMsgQueue->empty()) { + m_pMsgQueue->pop(); + } + stopThreads(); + s_pBitmapManager = 0; +} + +BitmapManager* BitmapManager::get() +{ + if (!s_pBitmapManager) { + s_pBitmapManager = new BitmapManager(); + } + return s_pBitmapManager; +} + +void BitmapManager::loadBitmapPy(const UTF8String& sUtf8FileName, + const boost::python::object& pyFunc, PixelFormat pf) +{ + std::string sFileName = convertUTF8ToFilename(sUtf8FileName); + BitmapManagerMsgPtr pMsg = BitmapManagerMsgPtr( + new BitmapManagerMsg(sUtf8FileName, pyFunc, pf)); + internalLoadBitmap(pMsg); +} + +void BitmapManager::loadBitmap(const UTF8String& sUtf8FileName, + IBitmapLoadedListener* pLoadedListener, PixelFormat pf) +{ + std::string sFileName = convertUTF8ToFilename(sUtf8FileName); + BitmapManagerMsgPtr pMsg = BitmapManagerMsgPtr( + new BitmapManagerMsg(sUtf8FileName, pLoadedListener, pf)); + internalLoadBitmap(pMsg); +} + +void BitmapManager::setNumThreads(int numThreads) +{ + stopThreads(); + startThreads(numThreads); +} + +void BitmapManager::onFrameEnd() +{ + while (!m_pMsgQueue->empty()) { + BitmapManagerMsgPtr pMsg = m_pMsgQueue->pop(); + pMsg->executeCallback(); + } +} + +void BitmapManager::internalLoadBitmap(BitmapManagerMsgPtr pMsg) +{ +#ifdef WIN32 + int rc = _access(pMsg->getFilename().c_str(), 04); +#else + int rc = access(pMsg->getFilename().c_str(), R_OK); +#endif + + if (rc != 0) { + pMsg->setError(Exception(AVG_ERR_FILEIO, + std::string("BitmapManager can't open output file '") + + pMsg->getFilename() + "'. Reason: " + + strerror(errno))); + m_pMsgQueue->push(pMsg); + } else { + m_pCmdQueue->pushCmd(boost::bind(&BitmapManagerThread::loadBitmap, _1, pMsg)); + } +} + +void BitmapManager::startThreads(int numThreads) +{ + for (int i=0; i<numThreads; ++i) { + boost::thread* pThread = new boost::thread( + BitmapManagerThread(*m_pCmdQueue, *m_pMsgQueue)); + m_pBitmapManagerThreads.push_back(pThread); + } +} + +void BitmapManager::stopThreads() +{ + int numThreads = m_pBitmapManagerThreads.size(); + for (int i=0; i<numThreads; ++i) { + m_pCmdQueue->pushCmd(boost::bind(&BitmapManagerThread::stop, _1)); + } + for (int i=0; i<numThreads; ++i) { + boost::thread* pThread = m_pBitmapManagerThreads[i]; + pThread->join(); + delete pThread; + } + m_pBitmapManagerThreads.clear(); +} + +} |