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-rw-r--r--src/player/BitmapManagerThread.cpp78
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diff --git a/src/player/BitmapManagerThread.cpp b/src/player/BitmapManagerThread.cpp
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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "BitmapManagerThread.h"
+
+#include "../base/Exception.h"
+#include "../base/ScopeTimer.h"
+#include "../base/TimeSource.h"
+
+#include "../graphics/BitmapLoader.h"
+
+#include <stdio.h>
+#include <stdlib.h>
+
+namespace avg {
+
+BitmapManagerThread::BitmapManagerThread(CQueue& cmdQ, BitmapManagerMsgQueue& MsgQueue)
+ : WorkerThread<BitmapManagerThread>("BitmapManager", cmdQ),
+ m_MsgQueue(MsgQueue),
+ m_TotalLatency(0),
+ m_NumBmpsLoaded(0)
+{
+}
+
+bool BitmapManagerThread::work()
+{
+ waitForCommand();
+ return true;
+}
+
+void BitmapManagerThread::deinit()
+{
+ if (m_NumBmpsLoaded > 0) {
+ AVG_TRACE(Logger::category::PROFILE, Logger::severity::INFO,
+ "Average latency for async bitmap loads: " << m_TotalLatency/m_NumBmpsLoaded
+ << " ms");
+ }
+}
+
+static ProfilingZoneID LoaderProfilingZone("loadBitmap", true);
+
+void BitmapManagerThread::loadBitmap(BitmapManagerMsgPtr pRequest)
+{
+ BitmapPtr pBmp;
+ ScopeTimer timer(LoaderProfilingZone);
+ float startTime = pRequest->getStartTime();
+ try {
+ pBmp = avg::loadBitmap(pRequest->getFilename(), pRequest->getPixelFormat());
+ pRequest->setBitmap(pBmp);
+ } catch (const Exception& ex) {
+ pRequest->setError(ex);
+ }
+ m_MsgQueue.push(pRequest);
+ m_NumBmpsLoaded++;
+ float curLatency = TimeSource::get()->getCurrentMicrosecs()/1000 - startTime;
+ m_TotalLatency += curLatency;
+ ThreadProfiler::get()->reset();
+}
+
+}