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Diffstat (limited to 'src/player/ChromaKeyFXNode.h')
-rw-r--r-- | src/player/ChromaKeyFXNode.h | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/src/player/ChromaKeyFXNode.h b/src/player/ChromaKeyFXNode.h new file mode 100644 index 0000000..3653448 --- /dev/null +++ b/src/player/ChromaKeyFXNode.h @@ -0,0 +1,77 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _ChromaKeyFXNode_H_ +#define _ChromaKeyFXNode_H_ + +#include "../api.h" + +#include "FXNode.h" +#include "../graphics/GPUChromaKeyFilter.h" + +#include <boost/shared_ptr.hpp> + +namespace avg { + +class AVG_API ChromaKeyFXNode: public FXNode { +public: + ChromaKeyFXNode(); + virtual ~ChromaKeyFXNode(); + + virtual void disconnect(); + + void setColor(const std::string& sColorName); + const std::string& getColor() const; + void setHTolerance(float tolerance); + float getHTolerance() const; + void setSTolerance(float tolerance); + float getSTolerance() const; + void setLTolerance(float tolerance); + float getLTolerance() const; + void setSoftness(float softness); + float getSoftness() const; + void setErosion(int erosion); + int getErosion() const; + void setSpillThreshold(float spillThreshold); + float getSpillThreshold() const; + +private: + virtual GPUFilterPtr createFilter(const IntPoint& size); + void updateFilter(); + + GPUChromaKeyFilterPtr m_pFilter; + + std::string m_sColorName; + Pixel32 m_Color; + float m_HTolerance; + float m_STolerance; + float m_LTolerance; + float m_Softness; + int m_Erosion; + float m_SpillThreshold; +}; + +typedef boost::shared_ptr<ChromaKeyFXNode> ChromaKeyFXNodePtr; + +} + +#endif + |