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Diffstat (limited to 'src/player/CurveNode.cpp')
-rw-r--r-- | src/player/CurveNode.cpp | 183 |
1 files changed, 183 insertions, 0 deletions
diff --git a/src/player/CurveNode.cpp b/src/player/CurveNode.cpp new file mode 100644 index 0000000..7a685f5 --- /dev/null +++ b/src/player/CurveNode.cpp @@ -0,0 +1,183 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#include "CurveNode.h" + +#include "TypeDefinition.h" + +#include "../graphics/VertexArray.h" +#include "../base/Exception.h" +#include "../base/MathHelper.h" +#include "../base/BezierCurve.h" + +#include <math.h> +#include <float.h> +#include <iostream> +#include <sstream> + +using namespace std; + +namespace avg { + +void CurveNode::registerType() +{ + TypeDefinition def = TypeDefinition("curve", "vectornode", + ExportedObject::buildObject<CurveNode>) + .addArg(Arg<glm::vec2>("pos1", glm::vec2(0,0), false, offsetof(CurveNode, m_P1))) + .addArg(Arg<glm::vec2>("pos2", glm::vec2(0,0), false, offsetof(CurveNode, m_P2))) + .addArg(Arg<glm::vec2>("pos3", glm::vec2(0,0), false, offsetof(CurveNode, m_P3))) + .addArg(Arg<glm::vec2>("pos4", glm::vec2(0,0), false, offsetof(CurveNode, m_P4))) + .addArg(Arg<float>("texcoord1", 0, true, offsetof(CurveNode, m_TC1))) + .addArg(Arg<float>("texcoord2", 1, true, offsetof(CurveNode, m_TC2))); + TypeRegistry::get()->registerType(def); +} + +CurveNode::CurveNode(const ArgList& args) + : VectorNode(args) +{ + args.setMembers(this); +} + +CurveNode::~CurveNode() +{ +} + +const glm::vec2& CurveNode::getPos1() const +{ + return m_P1; +} + +void CurveNode::setPos1(const glm::vec2& pt) +{ + m_P1 = pt; + setDrawNeeded(); +} + +const glm::vec2& CurveNode::getPos2() const +{ + return m_P2; +} + +void CurveNode::setPos2(const glm::vec2& pt) +{ + m_P2 = pt; + setDrawNeeded(); +} + +const glm::vec2& CurveNode::getPos3() const +{ + return m_P3; +} + +void CurveNode::setPos3(const glm::vec2& pt) +{ + m_P3 = pt; + setDrawNeeded(); +} + +const glm::vec2& CurveNode::getPos4() const +{ + return m_P4; +} + +void CurveNode::setPos4(const glm::vec2& pt) +{ + m_P4 = pt; + setDrawNeeded(); +} + +float CurveNode::getTexCoord1() const +{ + return m_TC1; +} + +void CurveNode::setTexCoord1(float tc) +{ + m_TC1 = tc; + setDrawNeeded(); +} + +float CurveNode::getTexCoord2() const +{ + return m_TC2; +} + +void CurveNode::setTexCoord2(float tc) +{ + m_TC2 = tc; + setDrawNeeded(); +} + +int CurveNode::getCurveLen() const +{ + // Calc. upper bound for spline length. + float curveLen = glm::length(m_P2-m_P1) + glm::length(m_P3 - m_P2) + + glm::length(m_P4-m_P3); + return int(curveLen); +} + +glm::vec2 CurveNode::getPtOnCurve(float t) const +{ + BezierCurve curve(m_P1, m_P2, m_P3, m_P4); + return curve.interpolate(t); +} + +void CurveNode::calcVertexes(const VertexDataPtr& pVertexData, Pixel32 color) +{ + updateLines(); + + pVertexData->appendPos(m_LeftCurve[0], glm::vec2(m_TC1,1), color); + pVertexData->appendPos(m_RightCurve[0], glm::vec2(m_TC2,0), color); + for (unsigned i = 0; i < m_LeftCurve.size()-1; ++i) { + float ratio = i/float(m_LeftCurve.size()); + float tc = (1-ratio)*m_TC1+ratio*m_TC2; + pVertexData->appendPos(m_LeftCurve[i+1], glm::vec2(tc,1), color); + pVertexData->appendPos(m_RightCurve[i+1], glm::vec2(tc,0), color); + pVertexData->appendQuadIndexes((i+1)*2, i*2, (i+1)*2+1, i*2+1); + } +} + +void CurveNode::updateLines() +{ + BezierCurve curve(m_P1, m_P2, m_P3, m_P4); + + float len = float(getCurveLen()); + m_LeftCurve.clear(); + m_RightCurve.clear(); + m_LeftCurve.reserve(int(len+1.5f)); + m_RightCurve.reserve(int(len+1.5f)); + + for (unsigned i = 0; i < len; ++i) { + float t = i/len; + addLRCurvePoint(curve.interpolate(t), curve.getDeriv(t)); + } + addLRCurvePoint(curve.interpolate(1), curve.getDeriv(1)); +} + +void CurveNode::addLRCurvePoint(const glm::vec2& pos, const glm::vec2& deriv) +{ + glm::vec2 m = glm::normalize(deriv); + glm::vec2 w = glm::vec2(m.y, -m.x)*float(getStrokeWidth()/2); + m_LeftCurve.push_back(pos-w); + m_RightCurve.push_back(pos+w); +} + +} |