summaryrefslogtreecommitdiff
path: root/src/player/CurveNode.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/player/CurveNode.cpp')
-rw-r--r--src/player/CurveNode.cpp183
1 files changed, 183 insertions, 0 deletions
diff --git a/src/player/CurveNode.cpp b/src/player/CurveNode.cpp
new file mode 100644
index 0000000..7a685f5
--- /dev/null
+++ b/src/player/CurveNode.cpp
@@ -0,0 +1,183 @@
+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#include "CurveNode.h"
+
+#include "TypeDefinition.h"
+
+#include "../graphics/VertexArray.h"
+#include "../base/Exception.h"
+#include "../base/MathHelper.h"
+#include "../base/BezierCurve.h"
+
+#include <math.h>
+#include <float.h>
+#include <iostream>
+#include <sstream>
+
+using namespace std;
+
+namespace avg {
+
+void CurveNode::registerType()
+{
+ TypeDefinition def = TypeDefinition("curve", "vectornode",
+ ExportedObject::buildObject<CurveNode>)
+ .addArg(Arg<glm::vec2>("pos1", glm::vec2(0,0), false, offsetof(CurveNode, m_P1)))
+ .addArg(Arg<glm::vec2>("pos2", glm::vec2(0,0), false, offsetof(CurveNode, m_P2)))
+ .addArg(Arg<glm::vec2>("pos3", glm::vec2(0,0), false, offsetof(CurveNode, m_P3)))
+ .addArg(Arg<glm::vec2>("pos4", glm::vec2(0,0), false, offsetof(CurveNode, m_P4)))
+ .addArg(Arg<float>("texcoord1", 0, true, offsetof(CurveNode, m_TC1)))
+ .addArg(Arg<float>("texcoord2", 1, true, offsetof(CurveNode, m_TC2)));
+ TypeRegistry::get()->registerType(def);
+}
+
+CurveNode::CurveNode(const ArgList& args)
+ : VectorNode(args)
+{
+ args.setMembers(this);
+}
+
+CurveNode::~CurveNode()
+{
+}
+
+const glm::vec2& CurveNode::getPos1() const
+{
+ return m_P1;
+}
+
+void CurveNode::setPos1(const glm::vec2& pt)
+{
+ m_P1 = pt;
+ setDrawNeeded();
+}
+
+const glm::vec2& CurveNode::getPos2() const
+{
+ return m_P2;
+}
+
+void CurveNode::setPos2(const glm::vec2& pt)
+{
+ m_P2 = pt;
+ setDrawNeeded();
+}
+
+const glm::vec2& CurveNode::getPos3() const
+{
+ return m_P3;
+}
+
+void CurveNode::setPos3(const glm::vec2& pt)
+{
+ m_P3 = pt;
+ setDrawNeeded();
+}
+
+const glm::vec2& CurveNode::getPos4() const
+{
+ return m_P4;
+}
+
+void CurveNode::setPos4(const glm::vec2& pt)
+{
+ m_P4 = pt;
+ setDrawNeeded();
+}
+
+float CurveNode::getTexCoord1() const
+{
+ return m_TC1;
+}
+
+void CurveNode::setTexCoord1(float tc)
+{
+ m_TC1 = tc;
+ setDrawNeeded();
+}
+
+float CurveNode::getTexCoord2() const
+{
+ return m_TC2;
+}
+
+void CurveNode::setTexCoord2(float tc)
+{
+ m_TC2 = tc;
+ setDrawNeeded();
+}
+
+int CurveNode::getCurveLen() const
+{
+ // Calc. upper bound for spline length.
+ float curveLen = glm::length(m_P2-m_P1) + glm::length(m_P3 - m_P2)
+ + glm::length(m_P4-m_P3);
+ return int(curveLen);
+}
+
+glm::vec2 CurveNode::getPtOnCurve(float t) const
+{
+ BezierCurve curve(m_P1, m_P2, m_P3, m_P4);
+ return curve.interpolate(t);
+}
+
+void CurveNode::calcVertexes(const VertexDataPtr& pVertexData, Pixel32 color)
+{
+ updateLines();
+
+ pVertexData->appendPos(m_LeftCurve[0], glm::vec2(m_TC1,1), color);
+ pVertexData->appendPos(m_RightCurve[0], glm::vec2(m_TC2,0), color);
+ for (unsigned i = 0; i < m_LeftCurve.size()-1; ++i) {
+ float ratio = i/float(m_LeftCurve.size());
+ float tc = (1-ratio)*m_TC1+ratio*m_TC2;
+ pVertexData->appendPos(m_LeftCurve[i+1], glm::vec2(tc,1), color);
+ pVertexData->appendPos(m_RightCurve[i+1], glm::vec2(tc,0), color);
+ pVertexData->appendQuadIndexes((i+1)*2, i*2, (i+1)*2+1, i*2+1);
+ }
+}
+
+void CurveNode::updateLines()
+{
+ BezierCurve curve(m_P1, m_P2, m_P3, m_P4);
+
+ float len = float(getCurveLen());
+ m_LeftCurve.clear();
+ m_RightCurve.clear();
+ m_LeftCurve.reserve(int(len+1.5f));
+ m_RightCurve.reserve(int(len+1.5f));
+
+ for (unsigned i = 0; i < len; ++i) {
+ float t = i/len;
+ addLRCurvePoint(curve.interpolate(t), curve.getDeriv(t));
+ }
+ addLRCurvePoint(curve.interpolate(1), curve.getDeriv(1));
+}
+
+void CurveNode::addLRCurvePoint(const glm::vec2& pos, const glm::vec2& deriv)
+{
+ glm::vec2 m = glm::normalize(deriv);
+ glm::vec2 w = glm::vec2(m.y, -m.x)*float(getStrokeWidth()/2);
+ m_LeftCurve.push_back(pos-w);
+ m_RightCurve.push_back(pos+w);
+}
+
+}