summaryrefslogtreecommitdiff
path: root/src/player/CurveNode.h
diff options
context:
space:
mode:
Diffstat (limited to 'src/player/CurveNode.h')
-rw-r--r--src/player/CurveNode.h80
1 files changed, 80 insertions, 0 deletions
diff --git a/src/player/CurveNode.h b/src/player/CurveNode.h
new file mode 100644
index 0000000..45efc05
--- /dev/null
+++ b/src/player/CurveNode.h
@@ -0,0 +1,80 @@
+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _CurveNode_H_
+#define _CurveNode_H_
+
+#include "../api.h"
+#include "VectorNode.h"
+
+#include "../graphics/Pixel32.h"
+
+namespace avg {
+
+class AVG_API CurveNode : public VectorNode
+{
+ public:
+ static void registerType();
+
+ CurveNode(const ArgList& args);
+ virtual ~CurveNode();
+
+ const glm::vec2& getPos1() const;
+ void setPos1(const glm::vec2& pt);
+
+ const glm::vec2& getPos2() const;
+ void setPos2(const glm::vec2& pt);
+
+ const glm::vec2& getPos3() const;
+ void setPos3(const glm::vec2& pt);
+
+ const glm::vec2& getPos4() const;
+ void setPos4(const glm::vec2& pt);
+
+ float getTexCoord1() const;
+ void setTexCoord1(float tc);
+
+ float getTexCoord2() const;
+ void setTexCoord2(float tc);
+
+ int getCurveLen() const;
+ glm::vec2 getPtOnCurve(float t) const;
+
+ virtual void calcVertexes(const VertexDataPtr& pVertexData, Pixel32 color);
+
+ private:
+ void updateLines();
+ void addLRCurvePoint(const glm::vec2& pos, const glm::vec2& deriv);
+ glm::vec2 m_P1;
+ glm::vec2 m_P2;
+ glm::vec2 m_P3;
+ glm::vec2 m_P4;
+ float m_TC1;
+ float m_TC2;
+
+ std::vector<glm::vec2> m_LeftCurve;
+ std::vector<glm::vec2> m_RightCurve;
+};
+
+}
+
+#endif
+