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+
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _DisplayEngine_H_
+#define _DisplayEngine_H_
+
+#include "../api.h"
+#include "DisplayParams.h"
+
+#include "../graphics/Pixel32.h"
+#include "../graphics/Bitmap.h"
+
+#include "../base/Rect.h"
+
+#include <boost/shared_ptr.hpp>
+
+#include <string>
+
+namespace avg {
+
+class Region;
+
+class AVG_API DisplayEngine
+{
+ public:
+ DisplayEngine();
+ virtual ~DisplayEngine();
+ virtual void teardown() = 0;
+ void initRender();
+ void deinitRender();
+ void setFramerate(float rate);
+ float getFramerate();
+ float getEffectiveFramerate();
+ void setVBlankRate(int rate);
+ bool wasFrameLate();
+ virtual void setGamma(float Red, float Green, float Blue) = 0;
+ virtual void setMousePos(const IntPoint& pos) = 0;
+ virtual int getKeyModifierState() const = 0;
+
+ void frameWait();
+ virtual void swapBuffers() = 0;
+ void checkJitter();
+ long long getDisplayTime();
+
+ virtual IntPoint getSize() = 0;
+
+ virtual void showCursor(bool bShow) = 0;
+
+ virtual BitmapPtr screenshot(int buffer=0) = 0;
+
+ protected:
+
+ private:
+ int m_NumFrames;
+ int m_FramesTooLate;
+ long long m_StartTime;
+ long long m_TimeSpentWaiting;
+
+ // Per-Frame timings.
+ long long m_LastFrameTime;
+ long long m_FrameWaitStartTime;
+ long long m_TargetTime;
+ int m_VBRate;
+ float m_Framerate;
+ bool m_bInitialized;
+ bool m_bFrameLate;
+
+ float m_EffFramerate;
+};
+
+typedef boost::shared_ptr<DisplayEngine> DisplayEnginePtr;
+
+}
+
+#endif //_DisplayEngine_H_