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Diffstat (limited to 'src/player/EventDispatcher.h')
-rw-r--r-- | src/player/EventDispatcher.h | 68 |
1 files changed, 68 insertions, 0 deletions
diff --git a/src/player/EventDispatcher.h b/src/player/EventDispatcher.h new file mode 100644 index 0000000..19c3f78 --- /dev/null +++ b/src/player/EventDispatcher.h @@ -0,0 +1,68 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _EventDispatcher_h_ +#define _EventDispatcher_h_ + +#include "../api.h" +#include "IInputDevice.h" + +#include <vector> +#include <map> + +namespace avg { + +class Event; +typedef boost::shared_ptr<class Event> EventPtr; +class Contact; +typedef boost::shared_ptr<class Contact> ContactPtr; +class Player; + +class AVG_API EventDispatcher { + public: + EventDispatcher(Player* pPlayer, bool bMouseEnabled); + virtual ~EventDispatcher(); + void dispatch(); + + void addInputDevice(IInputDevicePtr pInputDevice); + + void sendEvent(EventPtr pEvent); + void enableMouse(bool bEnabled); + ContactPtr getContact(int id); + + private: + void handleEvent(EventPtr pEvent); + bool processEventHook(EventPtr pEvent); + void testAddContact(EventPtr pEvent); + void testRemoveContact(EventPtr pEvent); + + std::vector<IInputDevicePtr> m_InputDevices; + Player* m_pPlayer; + std::map<int, ContactPtr> m_ContactMap; + int m_NumMouseButtonsDown; + bool m_bMouseEnabled; +}; +typedef boost::shared_ptr<EventDispatcher> EventDispatcherPtr; + +} + +#endif + |