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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _MainCanvas_H_
+#define _MainCanvas_H_
+
+#include "../api.h"
+#include "Canvas.h"
+
+namespace avg {
+
+class SDLDisplayEngine;
+typedef boost::shared_ptr<SDLDisplayEngine> SDLDisplayEnginePtr;
+
+class AVG_API MainCanvas: public Canvas
+{
+ public:
+ MainCanvas(Player * pPlayer);
+ virtual ~MainCanvas();
+ virtual void setRoot(NodePtr pRootNode);
+ void initPlayback(const SDLDisplayEnginePtr& pDisplayEngine);
+
+ virtual BitmapPtr screenshot() const;
+
+ private:
+ virtual void renderTree();
+
+ SDLDisplayEnginePtr m_pDisplayEngine;
+};
+
+}
+#endif
+