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Diffstat (limited to 'src/player/MultitouchInputDevice.h')
-rw-r--r-- | src/player/MultitouchInputDevice.h | 79 |
1 files changed, 79 insertions, 0 deletions
diff --git a/src/player/MultitouchInputDevice.h b/src/player/MultitouchInputDevice.h new file mode 100644 index 0000000..7ccbfe5 --- /dev/null +++ b/src/player/MultitouchInputDevice.h @@ -0,0 +1,79 @@ +// +// libavg - Media Playback Engine. +// Copyright (C) 2003-2014 Ulrich von Zadow +// +// This library is free software; you can redistribute it and/or +// modify it under the terms of the GNU Lesser General Public +// License as published by the Free Software Foundation; either +// version 2 of the License, or (at your option) any later version. +// +// This library is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU +// Lesser General Public License for more details. +// +// You should have received a copy of the GNU Lesser General Public +// License along with this library; if not, write to the Free Software +// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA +// +// Current versions can be found at www.libavg.de +// + +#ifndef _MultitouchInputDevice_H_ +#define _MultitouchInputDevice_H_ + +#include "../api.h" +#include "IInputDevice.h" + +#include "../base/GLMHelper.h" +#include "../base/ConfigMgr.h" + +#include <boost/thread.hpp> +#include <map> +#include <set> + +typedef boost::shared_ptr<boost::mutex> MutexPtr; + +namespace avg { + +class TouchStatus; +typedef boost::shared_ptr<class TouchStatus> TouchStatusPtr; +class TouchEvent; +typedef boost::shared_ptr<class TouchEvent> TouchEventPtr; +class Event; +typedef boost::shared_ptr<Event> EventPtr; + +class AVG_API MultitouchInputDevice: public IInputDevice +{ +public: + MultitouchInputDevice(); + virtual ~MultitouchInputDevice() = 0; + virtual void start(); + + std::vector<EventPtr> pollEvents(); + +protected: + int getNumTouches() const; + // Note that the id used here is not the libavg cursor id but a touch-driver-specific + // id handed up from the driver level. + TouchStatusPtr getTouchStatus(int id); + void addTouchStatus(int id, TouchEventPtr pInitialEvent); + void removeTouchStatus(int id); + void getDeadIDs(const std::set<int>& liveIDs, std::set<int>& deadIDs); + glm::vec2 getTouchArea() const; + IntPoint getScreenPos(const glm::vec2& pos) const; + boost::mutex& getMutex(); + +private: + std::map<int, TouchStatusPtr> m_TouchIDMap; + std::vector<TouchStatusPtr> m_Touches; + MutexPtr m_pMutex; + glm::vec2 m_TouchArea; + glm::vec2 m_TouchOffset; +}; + +typedef boost::shared_ptr<MultitouchInputDevice> MultitouchInputDevicePtr; + +} + +#endif |