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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _TUIOInputDevice_H_
+#define _TUIOInputDevice_H_
+
+#include "../api.h"
+#include "MultitouchInputDevice.h"
+#include "Event.h"
+#include "../oscpack/UdpSocket.h"
+#include "../oscpack/PacketListener.h"
+#include "../oscpack/OscReceivedElements.h"
+#include "../oscpack/OscPrintReceivedElements.h"
+
+#ifdef WIN32
+#include <windows.h>
+#endif
+
+#include <set>
+
+namespace avg {
+
+class AVG_API TUIOInputDevice: public MultitouchInputDevice, PacketListener
+{
+public:
+ TUIOInputDevice();
+ virtual ~TUIOInputDevice();
+ virtual void start();
+
+ virtual void ProcessPacket(const char* pData, int size,
+ const IpEndpointName& remoteEndpoint);
+
+private:
+#ifndef WIN32
+ static void* threadFunc(void* p);
+#else
+ static DWORD WINAPI threadFunc(LPVOID p);
+#endif
+ void processBundle(const osc::ReceivedBundle& bundle,
+ const IpEndpointName& remoteEndpoint);
+ void processMessage(const osc::ReceivedMessage& msg,
+ const IpEndpointName& remoteEndpoint);
+ void processSet(osc::ReceivedMessageArgumentStream& args);
+ void processAlive(osc::ReceivedMessageArgumentStream& args);
+ TouchEventPtr createEvent(int id, Event::Type type, glm::vec2 pos, glm::vec2 speed);
+
+ UdpListeningReceiveSocket* m_pSocket;
+ int m_LastID;
+ std::set<int> m_LiveTUIOIDs;
+#ifndef WIN32
+ pthread_t m_Thread;
+#else
+ HANDLE m_Thread;
+#endif
+};
+
+typedef boost::shared_ptr<TUIOInputDevice> TUIOInputDevicePtr;
+
+}
+
+#endif
+