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-rw-r--r--src/python/statemachine.py149
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diff --git a/src/python/statemachine.py b/src/python/statemachine.py
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+# libavg - Media Playback Engine.
+# Copyright (C) 2003-2014 Ulrich von Zadow
+#
+# This library is free software; you can redistribute it and/or
+# modify it under the terms of the GNU Lesser General Public
+# License as published by the Free Software Foundation; either
+# version 2 of the License, or (at your option) any later version.
+#
+# This library is distributed in the hope that it will be useful,
+# but WITHOUT ANY WARRANTY; without even the implied warranty of
+# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+# Lesser General Public License for more details.
+#
+# You should have received a copy of the GNU Lesser General Public
+# License along with this library; if not, write to the Free Software
+# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+#
+# Current versions can be found at www.libavg.de
+#
+
+from methodref import methodref
+
+import subprocess
+import os
+
+class State(object):
+ def __init__(self, transitions, enterFunc, leaveFunc):
+ self.transitions = {}
+ for destState, transfunc in transitions.items():
+ ref = methodref(transfunc)
+ self.transitions[destState] = ref
+ self.enterFunc = methodref(enterFunc)
+ self.leaveFunc = methodref(leaveFunc)
+
+class StateMachine(object):
+ def __init__(self, name, startState):
+ self.__states = {}
+ self.__name = name
+ self.__startState = startState
+ self.__curState = startState
+ self.__trace = False
+ self.__initDone = False
+
+ def addState(self, state, transitions, enterFunc=None, leaveFunc=None):
+ if self.__initDone:
+ raise RuntimeError(
+ "StateMachine: Can't add new states after calling changeState")
+ if self.__states.has_key(state):
+ raise RuntimeError("StateMachine: Duplicate state " + state + ".")
+
+ if isinstance(transitions, (list, tuple)):
+ transitions = dict.fromkeys(transitions)
+ self.__states[state] = State(transitions, enterFunc, leaveFunc)
+
+ def changeState(self, newState):
+ if not(self.__initDone):
+ self.__initDone = True
+ self.__doSanityCheck()
+
+ if self.__trace:
+ print self.__name, ":", self.__curState, "-->", newState
+
+ if not(newState in self.__states):
+ raise RuntimeError('StateMachine: Attempt to change to nonexistent state '+
+ newState+'.')
+ assert(self.__curState in self.__states)
+ state = self.__states[self.__curState]
+ if newState in state.transitions:
+ if state.leaveFunc() != None:
+ state.leaveFunc()()
+ transitionFunc = state.transitions[newState]()
+ if transitionFunc != None:
+ try:
+ transitionFunc(self.__curState, newState)
+ except TypeError:
+ transitionFunc()
+ self.__curState = newState
+ enterFunc = self.__states[self.__curState].enterFunc()
+ if enterFunc != None:
+ enterFunc()
+ else:
+ raise RuntimeError('StateMachine: State change from '+self.__curState+' to '+
+ newState+' not allowed.')
+
+ def traceChanges(self, trace):
+ self.__trace = trace
+
+ @property
+ def state(self):
+ return self.__curState
+
+ def dump(self):
+ for oldStateName, state in self.__states.iteritems():
+ print oldStateName, ("(enter: " + self.__getNiceFuncName(state.enterFunc)
+ + ", leave: " + self.__getNiceFuncName(state.leaveFunc) + "):")
+ for newState, func in state.transitions.iteritems():
+ print " -->", newState, ":", self.__getNiceFuncName(func)
+ print "Current state:", self.__curState
+
+ def makeDiagram(self, fName, showMethods=False):
+ def writeState(stateName, state):
+ label = stateName
+ if showMethods:
+ if state.enterFunc.__name__ is not(None):
+ label += ('<br/><font point-size="10">entry/'
+ + state.enterFunc.__name__ + '</font>')
+ if state.leaveFunc.__name__ is not(None):
+ label += ('<br/><font point-size="10">exit/'
+ + state.leaveFunc.__name__ + '</font>')
+ dotFile.write(' "'+stateName+'" [label=<'+label+'>];\n')
+
+ def writeTransition(origState, destState, func):
+ dotFile.write(' "'+origState+'" -> "'+destState+'"')
+ if showMethods and func and func.__name__ is not(None):
+ dotFile.write(' [label="/'+func.__name__+'", fontsize=10]')
+ dotFile.write(";\n")
+
+
+ dotFile = open("tmp.dot", "w")
+ dotFile.write('digraph "'+self.__name+'" {\n')
+ dotFile.write(' node [fontsize=12, shape=box, style=rounded];\n')
+ dotFile.write(' startstate [shape=point, height=0.2, width=0.2, label=""];\n')
+ dotFile.write(' { rank=source; "startstate" };\n')
+ writeTransition("startstate", self.__startState, None)
+ for stateName, state in self.__states.iteritems():
+ writeState(stateName, state)
+ for destState, func in state.transitions.iteritems():
+ writeTransition(stateName, destState, func)
+ dotFile.write(' "'+self.__curState+'" [style="rounded,bold"];\n')
+ dotFile.write('}\n')
+ dotFile.close()
+ try:
+ subprocess.call(["dot", "tmp.dot", "-Tpng", "-o"+fName])
+ except OSError:
+ raise RuntimeError("dot executable not found. graphviz needs to be installed for StateMachine.makeDiagram to work.")
+ os.remove("tmp.dot")
+
+ def __getNiceFuncName(self, f):
+ if f.__name__ is not(None):
+ return f.__name__
+ else:
+ return "None"
+
+ def __doSanityCheck(self):
+ for stateName, state in self.__states.iteritems():
+ for transitionName in state.transitions.iterkeys():
+ if not(self.__states.has_key(transitionName)):
+ raise RuntimeError("StateMachine: transition " + stateName + " -> " +
+ transitionName + " has an unknown destination state.")