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+//
+// libavg - Media Playback Engine.
+// Copyright (C) 2003-2014 Ulrich von Zadow
+//
+// This library is free software; you can redistribute it and/or
+// modify it under the terms of the GNU Lesser General Public
+// License as published by the Free Software Foundation; either
+// version 2 of the License, or (at your option) any later version.
+//
+// This library is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+// Lesser General Public License for more details.
+//
+// You should have received a copy of the GNU Lesser General Public
+// License along with this library; if not, write to the Free Software
+// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+//
+// Current versions can be found at www.libavg.de
+//
+
+#ifndef _VideoDecoderThread_H_
+#define _VideoDecoderThread_H_
+
+#include "../api.h"
+#include "VideoMsg.h"
+
+#include "../base/WorkerThread.h"
+#include "../base/Command.h"
+#include "../base/Queue.h"
+
+#include "WrapFFMpeg.h"
+
+#include <boost/thread.hpp>
+
+namespace avg {
+
+typedef Queue<Bitmap> BitmapQueue;
+typedef boost::shared_ptr<BitmapQueue> BitmapQueuePtr;
+
+class FFMpegFrameDecoder;
+typedef boost::shared_ptr<FFMpegFrameDecoder> FFMpegFrameDecoderPtr;
+
+class AVG_API VideoDecoderThread: public WorkerThread<VideoDecoderThread> {
+ public:
+ VideoDecoderThread(CQueue& cmdQ, VideoMsgQueue& msgQ, VideoMsgQueue& packetQ,
+ AVStream* pStream, const IntPoint& size, PixelFormat pf, bool bUseVDPAU);
+ virtual ~VideoDecoderThread();
+ virtual bool init();
+ virtual void deinit();
+
+ bool work();
+ void setFPS(float fps);
+ void returnFrame(VideoMsgPtr pMsg);
+
+ private:
+ void decodePacket(AVPacket* pPacket);
+ void handleEOF();
+ void handleSeekDone(VideoMsgPtr pMsg);
+ void sendFrame(AVFrame* pFrame);
+ void close();
+ BitmapPtr getBmp(BitmapQueuePtr pBmpQ, const IntPoint& size, PixelFormat pf);
+ void pushMsg(VideoMsgPtr pMsg);
+
+ VideoMsgQueue& m_MsgQ;
+ FFMpegFrameDecoderPtr m_pFrameDecoder;
+ VideoMsgQueue& m_PacketQ;
+
+ BitmapQueuePtr m_pBmpQ;
+ BitmapQueuePtr m_pHalfBmpQ;
+
+ IntPoint m_Size;
+ PixelFormat m_PF;
+ bool m_bUseVDPAU;
+
+ bool m_bSeekDone;
+ bool m_bProcessingLastFrames;
+ AVFrame* m_pFrame;
+};
+
+}
+#endif
+