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//
// libavg - Media Playback Engine.
// Copyright (C) 2003-2014 Ulrich von Zadow
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// version 2 of the License, or (at your option) any later version.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
//
// Current versions can be found at www.libavg.de
//
#include "ParallelAnim.h"
#include "../player/Player.h"
using namespace boost;
using namespace boost::python;
using namespace std;
namespace avg {
ParallelAnim::ParallelAnim(const vector<AnimPtr>& anims,
const object& startCallback, const object& stopCallback, long long maxAge)
: Anim(startCallback, stopCallback),
m_Anims(anims),
m_MaxAge(maxAge)
{
vector<AnimPtr>::iterator it;
for (it=m_Anims.begin(); it != m_Anims.end(); ++it) {
(*it)->setHasParent();
}
}
ParallelAnim::~ParallelAnim()
{
if (Player::exists()) {
abort();
}
}
void ParallelAnim::start(bool bKeepAttr)
{
Anim::start();
m_StartTime = Player::get()->getFrameTime();
vector<AnimPtr>::iterator it;
for (it=m_Anims.begin(); it != m_Anims.end(); ++it) {
(*it)->start(bKeepAttr);
if ((*it)->isRunning()) {
m_RunningAnims.push_back(*it);
}
m_This = dynamic_pointer_cast<ParallelAnim>(shared_from_this());
}
}
void ParallelAnim::abort()
{
if (isRunning()) {
vector<AnimPtr>::iterator it;
for (it=m_RunningAnims.begin(); it != m_RunningAnims.end(); ++it) {
(*it)->abort();
}
m_RunningAnims.clear();
setStopped();
ParallelAnimPtr tempThis = m_This;
m_This = ParallelAnimPtr();
tempThis = ParallelAnimPtr();
}
}
bool ParallelAnim::step()
{
assert(isRunning());
vector<AnimPtr>::iterator it;
for (it=m_RunningAnims.begin(); it != m_RunningAnims.end(); ) {
AnimPtr pAnim = (*it);
bool bDone;
if (pAnim->isRunning()) {
bDone = pAnim->step();
} else {
bDone = true;
}
if (bDone) {
it = m_RunningAnims.erase(it);
} else {
++it;
}
}
if (m_RunningAnims.empty()) {
setStopped();
ParallelAnimPtr tempThis = m_This;
m_This = ParallelAnimPtr();
tempThis = ParallelAnimPtr();
return true;
}
if (m_MaxAge != -1 && Player::get()->getFrameTime()-m_StartTime >= m_MaxAge) {
abort();
return true;
}
return false;
}
}
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