summaryrefslogtreecommitdiff
path: root/src/glm/gtc/half_float.hpp
blob: 32f6d4ba4e0a127c6c55d75f8b84a02604f2f3a5 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-04-29
// Updated : 2010-02-07
// Licence : This source is under MIT License
// File    : glm/gtc/half_float.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////

#ifndef glm_gtc_half_float
#define glm_gtc_half_float

// Dependency:
#include "../glm.hpp"

#if(defined(GLM_MESSAGES) && !defined(glm_ext))
#	pragma message("GLM: GLM_GTC_half_float extension included")
#endif

namespace glm{
namespace detail
{
#ifndef _MSC_EXTENSIONS
	template <>
	struct tvec2<thalf>
	{
		enum ctor{null};
		typedef thalf value_type;
		typedef std::size_t size_type;
		static size_type value_size();

		typedef tvec2<thalf> type;
		typedef tvec2<bool> bool_type;

		//////////////////////////////////////
		// Data

		thalf x, y;

		//////////////////////////////////////
		// Accesses

		thalf & operator[](size_type i);
		thalf const & operator[](size_type i) const;

		//////////////////////////////////////
		// Implicit basic constructors

		tvec2();
		tvec2(tvec2<thalf> const & v);

		//////////////////////////////////////
		// Explicit basic constructors

		explicit tvec2(ctor);
		explicit tvec2(
			thalf const & s);
		explicit tvec2(
			thalf const & s1, 
			thalf const & s2);

		//////////////////////////////////////
		// Swizzle constructors

		tvec2(tref2<thalf> const & r);

		//////////////////////////////////////
		// Convertion scalar constructors

		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec2(U const & x);
		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U, typename V> 
		explicit tvec2(U const & x, V const & y);			

		//////////////////////////////////////
		// Convertion vector constructors

		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec2(tvec2<U> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec2(tvec3<U> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec2(tvec4<U> const & v);

		//////////////////////////////////////
		// Unary arithmetic operators

		tvec2<thalf>& operator= (tvec2<thalf> const & v);

		tvec2<thalf>& operator+=(thalf const & s);
		tvec2<thalf>& operator+=(tvec2<thalf> const & v);
		tvec2<thalf>& operator-=(thalf const & s);
		tvec2<thalf>& operator-=(tvec2<thalf> const & v);
		tvec2<thalf>& operator*=(thalf const & s);
		tvec2<thalf>& operator*=(tvec2<thalf> const & v);
		tvec2<thalf>& operator/=(thalf const & s);
		tvec2<thalf>& operator/=(tvec2<thalf> const & v);
		tvec2<thalf>& operator++();
		tvec2<thalf>& operator--();

		//////////////////////////////////////
		// Swizzle operators

		thalf swizzle(comp X) const;
		tvec2<thalf> swizzle(comp X, comp Y) const;
		tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
		tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
		tref2<thalf> swizzle(comp X, comp Y);
	};

	template <>
	struct tvec3<thalf>
	{
		enum ctor{null};
		typedef thalf value_type;
		typedef std::size_t size_type;
		static size_type value_size();

		typedef tvec3<thalf> type;
		typedef tvec3<bool> bool_type;

		//////////////////////////////////////
		// Data

		thalf x, y, z;

		//////////////////////////////////////
		// Accesses

		thalf & operator[](size_type i);
		thalf const & operator[](size_type i) const;

		//////////////////////////////////////
		// Implicit basic constructors

		tvec3();
		tvec3(tvec3<thalf> const & v);

		//////////////////////////////////////
		// Explicit basic constructors

		explicit tvec3(ctor);
		explicit tvec3(
			thalf const & s);
		explicit tvec3(
			thalf const & s1, 
			thalf const & s2, 
			thalf const & s3);

		//////////////////////////////////////
		// Swizzle constructors

		tvec3(tref3<thalf> const & r);

		//////////////////////////////////////
		// Convertion scalar constructors

		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec3(U const & x);
		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U, typename V, typename W> 
		explicit tvec3(U const & x, V const & y, W const & z);			

		//////////////////////////////////////
		// Convertion vector constructors

		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B> 
		explicit tvec3(tvec2<A> const & v, B const & s);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B> 
		explicit tvec3(A const & s, tvec2<B> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec3(tvec3<U> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec3(tvec4<U> const & v);

		//////////////////////////////////////
		// Unary arithmetic operators

		tvec3<thalf>& operator= (tvec3<thalf> const & v);

		tvec3<thalf>& operator+=(thalf const & s);
		tvec3<thalf>& operator+=(tvec3<thalf> const & v);
		tvec3<thalf>& operator-=(thalf const & s);
		tvec3<thalf>& operator-=(tvec3<thalf> const & v);
		tvec3<thalf>& operator*=(thalf const & s);
		tvec3<thalf>& operator*=(tvec3<thalf> const & v);
		tvec3<thalf>& operator/=(thalf const & s);
		tvec3<thalf>& operator/=(tvec3<thalf> const & v);
		tvec3<thalf>& operator++();
		tvec3<thalf>& operator--();

		//////////////////////////////////////
		// Swizzle operators

		thalf swizzle(comp X) const;
		tvec2<thalf> swizzle(comp X, comp Y) const;
		tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
		tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
		tref3<thalf> swizzle(comp X, comp Y, comp Z);
	};

	template <>
	struct tvec4<thalf>
	{
		enum ctor{null};
		typedef thalf value_type;
		typedef std::size_t size_type;
		static size_type value_size();

		typedef tvec4<thalf> type;
		typedef tvec4<bool> bool_type;

		//////////////////////////////////////
		// Data

		thalf x, y, z, w;

		//////////////////////////////////////
		// Accesses

		thalf & operator[](size_type i);
		thalf const & operator[](size_type i) const;

		//////////////////////////////////////
		// Implicit basic constructors

		tvec4();
		tvec4(tvec4<thalf> const & v);

		//////////////////////////////////////
		// Explicit basic constructors

		explicit tvec4(ctor);
		explicit tvec4(
			thalf const & s);
		explicit tvec4(
			thalf const & s0, 
			thalf const & s1, 
			thalf const & s2, 
			thalf const & s3);

		//////////////////////////////////////
		// Swizzle constructors

		tvec4(tref4<thalf> const & r);

		//////////////////////////////////////
		// Convertion scalar constructors

		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec4(U const & x);
		//! Explicit converions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B, typename C, typename D> 
		explicit tvec4(A const & x, B const & y, C const & z, D const & w);			

		//////////////////////////////////////
		// Convertion vector constructors

		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B, typename C> 
		explicit tvec4(tvec2<A> const & v, B const & s1, C const & s2);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B, typename C> 
		explicit tvec4(A const & s1, tvec2<B> const & v, C const & s2);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B, typename C> 
		explicit tvec4(A const & s1, B const & s2, tvec2<C> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B> 
		explicit tvec4(tvec3<A> const & v, B const & s);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B> 
		explicit tvec4(A const & s, tvec3<B> const & v);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename A, typename B> 
		explicit tvec4(tvec2<A> const & v1, tvec2<B> const & v2);
		//! Explicit conversions (From section 5.4.1 Conversion and scalar constructors of GLSL 1.30.08 specification)
		template <typename U> 
		explicit tvec4(tvec4<U> const & v);

		//////////////////////////////////////
		// Unary arithmetic operators

		tvec4<thalf>& operator= (tvec4<thalf> const & v);

		tvec4<thalf>& operator+=(thalf const & s);
		tvec4<thalf>& operator+=(tvec4<thalf> const & v);
		tvec4<thalf>& operator-=(thalf const & s);
		tvec4<thalf>& operator-=(tvec4<thalf> const & v);
		tvec4<thalf>& operator*=(thalf const & s);
		tvec4<thalf>& operator*=(tvec4<thalf> const & v);
		tvec4<thalf>& operator/=(thalf const & s);
		tvec4<thalf>& operator/=(tvec4<thalf> const & v);
		tvec4<thalf>& operator++();
		tvec4<thalf>& operator--();

		//////////////////////////////////////
		// Swizzle operators

		thalf swizzle(comp X) const;
		tvec2<thalf> swizzle(comp X, comp Y) const;
		tvec3<thalf> swizzle(comp X, comp Y, comp Z) const;
		tvec4<thalf> swizzle(comp X, comp Y, comp Z, comp W) const;
		tref4<thalf> swizzle(comp X, comp Y, comp Z, comp W);
	};
#endif//_MSC_EXTENSIONS
}
//namespace detail

namespace gtc{
namespace half_float ///< GLM_GTC_half_float extension: Add support for half precision floating-point types
{
	/// \addtogroup gtc_half_float
	///@{

	/// Type for half-precision floating-point numbers. 
	/// From GLM_GTC_half_float extension.
	typedef detail::thalf					half;

	/// Vector of 2 half-precision floating-point numbers. 
	/// From GLM_GTC_half_float extension.
	typedef detail::tvec2<detail::thalf>	hvec2;

	/// Vector of 3 half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tvec3<detail::thalf>	hvec3;

	/// Vector of 4 half-precision floating-point numbers. 
	/// From GLM_GTC_half_float extension.
	typedef detail::tvec4<detail::thalf>	hvec4;

	/// 2 * 2 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat2x2<detail::thalf>	hmat2;
    
	/// 3 * 3 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat3x3<detail::thalf>	hmat3;

	/// 4 * 4 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat4x4<detail::thalf>	hmat4;

	/// 2 * 2 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat2x2<detail::thalf>	hmat2x2;
    
	/// 2 * 3 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat2x3<detail::thalf>	hmat2x3;
    
	/// 2 * 4 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat2x4<detail::thalf>	hmat2x4;

	/// 3 * 2 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat3x2<detail::thalf>	hmat3x2;
    
	/// 3 * 3 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat3x3<detail::thalf>	hmat3x3;
    
	/// 3 * 4 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat3x4<detail::thalf>	hmat3x4;

	/// 4 * 2 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat4x2<detail::thalf>	hmat4x2;    

	/// 4 * 3 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat4x3<detail::thalf>	hmat4x3;
    
	/// 4 * 4 matrix of half-precision floating-point numbers.
	/// From GLM_GTC_half_float extension.
	typedef detail::tmat4x4<detail::thalf>	hmat4x4;
    
	/// @}

}// namespace half_float
}// namespace gtc
}// namespace glm

#include "half_float.inl"

namespace glm{using namespace gtc::half_float;}

#endif//glm_gtc_half_float