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///////////////////////////////////////////////////////////////////////////////////////////////////
// OpenGL Mathematics Copyright (c) 2005 - 2011 G-Truc Creation (www.g-truc.net)
///////////////////////////////////////////////////////////////////////////////////////////////////
// Created : 2009-10-26
// Updated : 2009-10-26
// Licence : This source is under MIT License
// File : glm/gtx/multiple.hpp
///////////////////////////////////////////////////////////////////////////////////////////////////
// Dependency:
// - GLM core
///////////////////////////////////////////////////////////////////////////////////////////////////
#ifndef glm_gtx_multiple
#define glm_gtx_multiple
// Dependency:
#include "../glm.hpp"
#if(defined(GLM_MESSAGES) && !defined(glm_ext))
# pragma message("GLM: GLM_GTX_multiple extension included")
#endif
namespace glm{
namespace gtx{
namespace multiple ///< GLM_GTX_multiple: Find the closest number of a number multiple of other number.
{
/// \addtogroup gtx_multiple
/// @{
//! Higher Multiple number of Source.
//! From GLM_GTX_multiple extension.
template <typename genType>
genType higherMultiple(
genType const & Source,
genType const & Multiple);
//! Lower Multiple number of Source.
//! From GLM_GTX_multiple extension.
template <typename genType>
genType lowerMultiple(
genType const & Source,
genType const & Multiple);
/// @}
}//namespace multiple
}//namespace gtx
}//namespace glm
#include "multiple.inl"
namespace glm{using namespace gtx::multiple;}
#endif//glm_gtx_multiple
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